More Bourne Conspiracy close combat details

The Bourne Conspiracy logo - Image 1It’s easy to compare Robert Ludlum’s The Bourne Conspiracy (Xbox 360, PlayStation 3) to James Bond games when similarities are apparent, but after hearing more about its hand-to-hand combat, we’re convinced that Jason Bourne can pull more punches. He doesn’t have gadgets up his sleeves since mano y mano fistfights is more of his style. Find out what we’re talking about at the full article.

The Bourne Conspiracy screenshot - Image 1 

As we come close to the release of Jason Bourne’s video game incarnation later this year courtesy of High Moon Studios and Sierra Entertainment, more details are beginning to surface. Of course, they’re not stealthy enough to hide from our noses, so here’s a bunch of new gameplay details from Robert Ludlum’s The Bourne Conspiracy (Microsoft Xbox 360, Sony PlayStation 3) with its mano y mano combat in focus.

Just like how developers touted it to be, The Bourne Conspiracy will don an in-depth hand-to-hand combat system. On the Xbox 360 version, face buttons allow Bourne to do a variety of moves. X is for light attacks, Y for heavy attacks, A to block, and B to perform “takedown” moves.

Takedown moves are those finishers we often see in videos, which involve Bourne initiating brutal attacks that differ depending on his environment. These cinematic tricks can’t be abused, however, since you’ll have to fill up a bar with three levels called the “adrenaline meter” before executing a takedown. Severity varies depending on how much adrenaline you’ve got pumped.

When the adrenaline meter is full, it’s easy to disable multiple enemies with a button press in The Bourne’s Conspiracy. Our protagonist can use objects around him for the kill, or unleash a flurry of martial arts when not near anything.

Gunplay, while still under wraps, is believed to be seamless as controls automatically change based on how far your target is. It’s either you shoot an enemy from afar, or – once you’ve come into close quarters range – you’d throw a punch then enter close-combat mode.

It’s no Jason Bond-esque game without car chases, and The Bourne Conspiracy has them in good doses. During these fast-paced portions, you may often have to lose tail in arcade-style racing. Fortunately, there’s the “threat meter” which can tell how close pursuing cops are.

The whole ride is expected to last eight to ten hours. Sierra Entertainment won’t be launching The Bourne Conspiracy until a few months pass, and we’re all eyes all the way, so keep checking back for updates!

Buy: [ Robert Ludlum’s The Bourne Conspiracy (PlayStation 3) ]
Buy: [ Robert Ludlum’s The Bourne Conspiracy (Xbox 360) ]

Via MTV

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