More details unveiled about Rockstar Presents Table Tennis on the Wii
With the Wiimote conveniently shaped like a handle and the Wii conveniently able to track motion, making sports titles on Nintendo’s entry into the next-gen console war is a no brainer. And from the new details recently uncovered about Rockstar Presents Table Tennis for the Wii, it looks like one of the biggest names in the videogame industry has wised up and is now seeing the potential of the small but indomitable piece of gaming heaven – as far as controls go, of course.
So what’s new with the Wii version of Rockstar Presents Table Tennis, you ask? Only the confirmation that it’s going to take pretty awesome use of the Wii’s motion-sensing capabilities, of course. How you swing the remote in your return swing will directly affect the ball, in terms of how fast it goes and where it lands. An example would be swinging up and to the left will send the ball to the left back quadrant of your opponent’s court.
While that in itself already gives gameplay depth, there’s more to it than that. The Wii version of Rockstar Presents Table Tennis will give you three controller settings to choose from, with two of these modes designed to cater to the more advanced players, as seen in a previous interview video. “Control Freak” mode, one of the two settings that require the Nunchuk attachment, lets you move your player around with the analog stick – giving you that extra edge of unpredictability in enabling you to either hang back or charge the table for those sneakier, over-the-net shots.
The other mode, “Sharp Shooter”, is for those of us who don’t want to think about moving their characters, but want to make more precise shots. We don’t know how the nunchuck is utilized here, but a guess would be that it lets you aim just where you want to send the ball to, probably via a targeting reticle of sorts.
Rockstar Presents Table Tennis is certainly looking to be one of those titles that we’ll be swinging our Wiimotes for days on end on. Keep it locked right here for all things Table Tennis!
With the Wiimote conveniently shaped like a handle and the Wii conveniently able to track motion, making sports titles on Nintendo’s entry into the next-gen console war is a no brainer. And from the new details recently uncovered about Rockstar Presents Table Tennis for the Wii, it looks like one of the biggest names in the videogame industry has wised up and is now seeing the potential of the small but indomitable piece of gaming heaven – as far as controls go, of course.
So what’s new with the Wii version of Rockstar Presents Table Tennis, you ask? Only the confirmation that it’s going to take pretty awesome use of the Wii’s motion-sensing capabilities, of course. How you swing the remote in your return swing will directly affect the ball, in terms of how fast it goes and where it lands. An example would be swinging up and to the left will send the ball to the left back quadrant of your opponent’s court.
While that in itself already gives gameplay depth, there’s more to it than that. The Wii version of Rockstar Presents Table Tennis will give you three controller settings to choose from, with two of these modes designed to cater to the more advanced players, as seen in a previous interview video. “Control Freak” mode, one of the two settings that require the Nunchuk attachment, lets you move your player around with the analog stick – giving you that extra edge of unpredictability in enabling you to either hang back or charge the table for those sneakier, over-the-net shots.
The other mode, “Sharp Shooter”, is for those of us who don’t want to think about moving their characters, but want to make more precise shots. We don’t know how the nunchuck is utilized here, but a guess would be that it lets you aim just where you want to send the ball to, probably via a targeting reticle of sorts.
Rockstar Presents Table Tennis is certainly looking to be one of those titles that we’ll be swinging our Wiimotes for days on end on. Keep it locked right here for all things Table Tennis!