Nanodesktop Demos Online!
Filipo Battaglia is making significant progress with his Nanodesktop library for Windows, Linux and the PSP, putting up 7 demos of what Nanodesktop is capable of. Using Nanodesktop, the same code you use in writing homebrew using a PSP emulator, like PSPE, can be used in a real PSP. Since it’s leaning towards real-time graphics, I think we can expect even more great-looking homebrew games from now on.
Obviously, Nanodesktop hasn’t been released yet, but these demos can be played using PSPE (PSP homebrew Emulator for Windows). The download link for PSPE can be found below. Nanodesktop uses OpenCV, the Computer Vision Library of Intel, and ‘ndOpenCV’ is a modified version of original code that can work with Nanodesktop system. I can’t wait for this to be released!
Download: [Nanodesktop demos]
Download: [PSPE v0.9b – PSP homebrew Emulator for Windows]
Filipo Battaglia is making significant progress with his Nanodesktop library for Windows, Linux and the PSP, putting up 7 demos of what Nanodesktop is capable of. Using Nanodesktop, the same code you use in writing homebrew using a PSP emulator, like PSPE, can be used in a real PSP. Since it’s leaning towards real-time graphics, I think we can expect even more great-looking homebrew games from now on.
Obviously, Nanodesktop hasn’t been released yet, but these demos can be played using PSPE (PSP homebrew Emulator for Windows). The download link for PSPE can be found below. Nanodesktop uses OpenCV, the Computer Vision Library of Intel, and ‘ndOpenCV’ is a modified version of original code that can work with Nanodesktop system. I can’t wait for this to be released!
Download: [Nanodesktop demos]
Download: [PSPE v0.9b – PSP homebrew Emulator for Windows]