NCAA March Madness’ new intensity feature

NCAA March Madness 2007 is expected to be released sometime this coming January 2007. Despite that, it feels like the game hasn’t come up with enough air, so to speak, to slam dunk its way to the home of basketball videogame fans. Is it because Electronic Arts created the game? We all know the company has been under fire from fans for some time now because of issues with quality.

At any rate, we have here a new video that just might change your thought about the game. Because you see, NCAA March Madness has a feature called Intensity Control. According to Executive Producer Sean O’ Brien, players react differently to the said feature.

Say for example, you are a rookie in enemy territory during crunch time. Your player will perform below his usual because he is feeling the intensity and the pressure from the crowd. On the other hand, a seasoned star player in front of a hometown crowd would be hard to stop.

Via GameVideos

NCAA March Madness 2007 is expected to be released sometime this coming January 2007. Despite that, it feels like the game hasn’t come up with enough air, so to speak, to slam dunk its way to the home of basketball videogame fans. Is it because Electronic Arts created the game? We all know the company has been under fire from fans for some time now because of issues with quality.

At any rate, we have here a new video that just might change your thought about the game. Because you see, NCAA March Madness has a feature called Intensity Control. According to Executive Producer Sean O’ Brien, players react differently to the said feature.

Say for example, you are a rookie in enemy territory during crunch time. Your player will perform below his usual because he is feeling the intensity and the pressure from the crowd. On the other hand, a seasoned star player in front of a hometown crowd would be hard to stop.

Via GameVideos

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