New Star Wars Galaxies patch notes

Five days after the last scheduled downtime, all the U.S. and European galaxies have once again been taken down. This week’s downtime is due to pretty much the same reason as last week’s: server maintenance and a live update.

For those Star Wars Galaxies players out there who haven’t checked out the patch notes for Chapter 6.9: Masters of the Wild, SOE has posted a list of changes included in the new patch. Thankfully, it’s shorter than the one we posted last week. Anyway, check out the changes below.

Star Wars Galaxies - Image 1Treasure Maps:

  • Players must extract the treasure on the intended planet and planet location.

Lairs:

  • Bosses spawned by lairs should be the same level as the lair or higher.

Droids:

  • Droid recharge ability should now consume batteries properly.

Cities and Maintenance:

  • Structures (house/factory) that run out of maintenance will now pull 1 weeks worth of funds from the owner’s account.
  • An issue with the city terminal not showing citizen list has been resolved.
  • City terminals properly shows residents listing with militia flags.

Miscellaneous:

  • Guild screens from guilds that have been disbanded will destroy themselves when they next initialize.
  • If Huff Darklighter’s rifle is destroyed, speaking with Borvo will allow you to get it back.
  • Fixed an issue with Wookiees, Mon Calamarians, and Ithorians unable to equip Microservo Enhanced Gloves.

Via Star Wars Galaxies

Five days after the last scheduled downtime, all the U.S. and European galaxies have once again been taken down. This week’s downtime is due to pretty much the same reason as last week’s: server maintenance and a live update.

For those Star Wars Galaxies players out there who haven’t checked out the patch notes for Chapter 6.9: Masters of the Wild, SOE has posted a list of changes included in the new patch. Thankfully, it’s shorter than the one we posted last week. Anyway, check out the changes below.

Star Wars Galaxies - Image 1Treasure Maps:

  • Players must extract the treasure on the intended planet and planet location.

Lairs:

  • Bosses spawned by lairs should be the same level as the lair or higher.

Droids:

  • Droid recharge ability should now consume batteries properly.

Cities and Maintenance:

  • Structures (house/factory) that run out of maintenance will now pull 1 weeks worth of funds from the owner’s account.
  • An issue with the city terminal not showing citizen list has been resolved.
  • City terminals properly shows residents listing with militia flags.

Miscellaneous:

  • Guild screens from guilds that have been disbanded will destroy themselves when they next initialize.
  • If Huff Darklighter’s rifle is destroyed, speaking with Borvo will allow you to get it back.
  • Fixed an issue with Wookiees, Mon Calamarians, and Ithorians unable to equip Microservo Enhanced Gloves.

Via Star Wars Galaxies

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