New Updates for Nibris’ Sadness
The Polish game developer, Nibris, is giving more web tips on their new game Sadness. Aside from the unveiling of their new website design, the company has also come up with more details about their game designed for horror fanatics. From the looks of their released artwork, it seems that Sadness will follow a Victorian goth atmosphere. The platform remains for Nintendo’s Revolution, and the release of the game is now tentatively pegged at 2007.
The story apparently will delve in to psychological horror as the heroine of the game, Maria, seems to have an internal struggle with the voices that haunt her head. In one of their web tips, Nibris states that you won’t be playing one of those violent horror games that usually involves a lot of gore. Their aim with Sadness is to bring out the fear that we all hold on to making us either a schizophrenic or a narcoleptic. Sadness will fully maximize the use of Revolution’s controller making the gamer feel as if his hands are actually in the game. The new news bit really doesn’t spoil us far, but Nibris does leave us with a question. “Are you ready to experience it?”
The Polish game developer, Nibris, is giving more web tips on their new game Sadness. Aside from the unveiling of their new website design, the company has also come up with more details about their game designed for horror fanatics. From the looks of their released artwork, it seems that Sadness will follow a Victorian goth atmosphere. The platform remains for Nintendo’s Revolution, and the release of the game is now tentatively pegged at 2007.
The story apparently will delve in to psychological horror as the heroine of the game, Maria, seems to have an internal struggle with the voices that haunt her head. In one of their web tips, Nibris states that you won’t be playing one of those violent horror games that usually involves a lot of gore. Their aim with Sadness is to bring out the fear that we all hold on to making us either a schizophrenic or a narcoleptic. Sadness will fully maximize the use of Revolution’s controller making the gamer feel as if his hands are actually in the game. The new news bit really doesn’t spoil us far, but Nibris does leave us with a question. “Are you ready to experience it?”