On Guild Wars 2 and the possbility of it reaching consoles

Guild Wars 2 - Image 1Although NCSoft‘s Guild Wars may not have World of Warcraft like numbers to back it up, the game, it’s community, and it’s no subscription fee model works. With over 3 million copies sold, two expansions and an upcoming sequel, the game is definitely creating a place for itself in the MMORPG saturated world of PC gaming.

The big question now is if NCSoft is willing to move their unique take on MMO gaming, and bring it to the console realm, especially now that Microsoft and Sony are in heavy competition when it comes to providing online experiences to their gamers.

When Ben Miller, a Game Designer at ArenaNet, was interviewed by Eurogamer, and asked if they’re considering moving into the console space much in the same way that Square-Enix has with Final Fantasy XI, Miller responded: “We are focused on PCs right now. I think consoles remain an interesting opportunity for Guild Wars in the future, but that’s not something we’ve announced any plans for at this time.”

As Ben Miller described their model during the interview, “You buy the game once, you can play it for as long as you want. And the new content we introduce in the future you can choose to buy or not to buy…” some of us here at QJ feel that the said distribution plan would fit perfectly with the way the PlayStation Network or the Xbox Live Marketplace works.

Given that the developers have gone through great lengths in order to differentiate their game from other MMOs out there – by making it have gameplay aspects that are unique to it – and more importantly differentiate themselves from games like World of Warcraft, a move to console space is definitely opportune.

For the complete interview, and a whole lot of talk about Guild Wars and Guild Wars 2 feel free to head to it via our “read” link below.

Guild Wars 2 - Image 1Although NCSoft‘s Guild Wars may not have World of Warcraft like numbers to back it up, the game, it’s community, and it’s no subscription fee model works. With over 3 million copies sold, two expansions and an upcoming sequel, the game is definitely creating a place for itself in the MMORPG saturated world of PC gaming.

The big question now is if NCSoft is willing to move their unique take on MMO gaming, and bring it to the console realm, especially now that Microsoft and Sony are in heavy competition when it comes to providing online experiences to their gamers.

When Ben Miller, a Game Designer at ArenaNet, was interviewed by Eurogamer, and asked if they’re considering moving into the console space much in the same way that Square-Enix has with Final Fantasy XI, Miller responded: “We are focused on PCs right now. I think consoles remain an interesting opportunity for Guild Wars in the future, but that’s not something we’ve announced any plans for at this time.”

As Ben Miller described their model during the interview, “You buy the game once, you can play it for as long as you want. And the new content we introduce in the future you can choose to buy or not to buy…” some of us here at QJ feel that the said distribution plan would fit perfectly with the way the PlayStation Network or the Xbox Live Marketplace works.

Given that the developers have gone through great lengths in order to differentiate their game from other MMOs out there – by making it have gameplay aspects that are unique to it – and more importantly differentiate themselves from games like World of Warcraft, a move to console space is definitely opportune.

For the complete interview, and a whole lot of talk about Guild Wars and Guild Wars 2 feel free to head to it via our “read” link below.

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