PS3 game-download size limit: 500MB

Got what it takes to make 500MB games for me?

Okay, Sony Computer Entertainment’s John Hight tells FiringSquad, there are no plans for pre-PSOne retro on the PS3 (a la Virtual Console on the Wii). On the other hand, he says that unlike Live Arcade‘s 50MB download file limit (because of the Memory Card), Sony‘s “arbitrarily” set the DL limit to 500MB gulps.

Excellent, especially if those rumors surrounding downloadable Killzone expansions turn out to be true.

Here’s another interesting aspect of PS3 downloads John tells Firing – although it raises a few unanswered questions. Players can transfer the downloaded games to up to five PS3s. “Our customers donÂ’t always stay in one spot – theyÂ’re on the move.” Cool, but like we said, a few unanswered questions. Exactly what does this mean? Do we copy the game to the five other PS3s or are we allowed to move the file from one PS3 to another, which is another thing entirely?

If you’re an indie games developer, or belong to a rather professional dev outfit, this would be a very good time to take notes. Says John,

Register on our site www.playstation.com/beyond. We’re looking for teams that have good ideas for games. Again, we want fresh new concepts – some aspects may be found in other games and genres but the core game experience should be unique. Games should be easy to pick up and play – we don’t ship a manual!

Maybe a help/instructions page before game’s start, then? Something else to take note of: when FiringSquad asked John if Sony would have their equivalent to Microsoft‘s XNA kits, John replied, “Nothing official.” Which means we don’t know what, or if there are any, integrated development kits for indie developers to use to create those up-to-500MB downloadable games.

Got what it takes to make 500MB games for me?

Okay, Sony Computer Entertainment’s John Hight tells FiringSquad, there are no plans for pre-PSOne retro on the PS3 (a la Virtual Console on the Wii). On the other hand, he says that unlike Live Arcade‘s 50MB download file limit (because of the Memory Card), Sony‘s “arbitrarily” set the DL limit to 500MB gulps.

Excellent, especially if those rumors surrounding downloadable Killzone expansions turn out to be true.

Here’s another interesting aspect of PS3 downloads John tells Firing – although it raises a few unanswered questions. Players can transfer the downloaded games to up to five PS3s. “Our customers donÂ’t always stay in one spot – theyÂ’re on the move.” Cool, but like we said, a few unanswered questions. Exactly what does this mean? Do we copy the game to the five other PS3s or are we allowed to move the file from one PS3 to another, which is another thing entirely?

If you’re an indie games developer, or belong to a rather professional dev outfit, this would be a very good time to take notes. Says John,

Register on our site www.playstation.com/beyond. We’re looking for teams that have good ideas for games. Again, we want fresh new concepts – some aspects may be found in other games and genres but the core game experience should be unique. Games should be easy to pick up and play – we don’t ship a manual!

Maybe a help/instructions page before game’s start, then? Something else to take note of: when FiringSquad asked John if Sony would have their equivalent to Microsoft‘s XNA kits, John replied, “Nothing official.” Which means we don’t know what, or if there are any, integrated development kits for indie developers to use to create those up-to-500MB downloadable games.

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