PSPsokoban got updated to v0.6 big time
One of QJ.Net Forums’ regular devs is back with an updated version of PSPsokoban. For those who may not be into this kind of homebrew game lately, let us introduce you to shadow77340‘s creation: PSPsokoban. This homebrew is a port of mariosokoban and is faithful to the rules of traditional Japanese puzzle game Sokoban.
Among the many improvements implemented in PSPsokoban v0.6, we’re kind most interested in the new characters that have been added in this version. In the previous release, we believe that there were around 10 popular video game characters included in the homebrew. This time, characters like Shrek, Shadow and Bomberman among others have also been added.
And as for the specific improvements, we posted the complete changelog for PSPsokoban v0.6 below. Meanwhile, just be sure to go over the Readme file first before playing, for controls and other important details.
PSPsokoban v0.6 changelog:
- A new beautiful cursor is displayed in the editor mode
- Oslib has been replaced by the Sdlmixer in the sound handler
- Sounds can now be played in repeat/loop mode
- 8 new characters ( Bomberman, Kon of Bleach, mini-Bowser, Sponge-Bob, a new Pokemon, Picolo of DBZ, Shadow of Sonic and Shrek!)
- 3 new levels
- The joypad is now usable on the map and in the editor window
- A new option “info save” has been added to display informations about saved datas
- New dialog box when returning to the main menu, or while saving during the game.
- New sprite for “teleportation”
- New messages when a level is completed
- Sounds are played during the game.
- Bug fix in PSP CPU clock frequency settings
- Bug fix with the Donkey Kong character (when entering in the statistics panel)
- Home button has been disabled, to quit the game use the SELECT key (or RTrigger to return to the main menu).
- Bug fix when you save while you play with your savedata.
- Pikachu can now transform!
Download: PSPsokoban v0.6
Visit: QJ PSP Development Forum
One of QJ.Net Forums’ regular devs is back with an updated version of PSPsokoban. For those who may not be into this kind of homebrew game lately, let us introduce you to shadow77340‘s creation: PSPsokoban. This homebrew is a port of mariosokoban and is faithful to the rules of traditional Japanese puzzle game Sokoban.
Among the many improvements implemented in PSPsokoban v0.6, we’re kind most interested in the new characters that have been added in this version. In the previous release, we believe that there were around 10 popular video game characters included in the homebrew. This time, characters like Shrek, Shadow and Bomberman among others have also been added.
And as for the specific improvements, we posted the complete changelog for PSPsokoban v0.6 below. Meanwhile, just be sure to go over the Readme file first before playing, for controls and other important details.
PSPsokoban v0.6 changelog:
- A new beautiful cursor is displayed in the editor mode
- Oslib has been replaced by the Sdlmixer in the sound handler
- Sounds can now be played in repeat/loop mode
- 8 new characters ( Bomberman, Kon of Bleach, mini-Bowser, Sponge-Bob, a new Pokemon, Picolo of DBZ, Shadow of Sonic and Shrek!)
- 3 new levels
- The joypad is now usable on the map and in the editor window
- A new option “info save” has been added to display informations about saved datas
- New dialog box when returning to the main menu, or while saving during the game.
- New sprite for “teleportation”
- New messages when a level is completed
- Sounds are played during the game.
- Bug fix in PSP CPU clock frequency settings
- Bug fix with the Donkey Kong character (when entering in the statistics panel)
- Home button has been disabled, to quit the game use the SELECT key (or RTrigger to return to the main menu).
- Bug fix when you save while you play with your savedata.
- Pikachu can now transform!
Download: PSPsokoban v0.6
Visit: QJ PSP Development Forum