QJ hath no (new) Fury…screens
Given how scarce game goodies and details for Auran‘s Fury have been, some you might be feeling like your fiery desire for this game has been put out. Well sure, you’ve seen the trailer and screens. But for hard-core MMO fanatics like most of us here in QJ, surely we could use even more eye-candy, yes?
As you know, Fury places the focus on pure PvP, and the game is built on the premise that Fury is the essence of the universe, which is separated into the elements of Fire, Water, Air, and Nature. Fury has a bit of a philosophical slant to it as players will be required to understand the essence of Fury and use this knowledge in combat to prevent the downfall of the kingdom called Sanctuary. Players will then take on the role of the Chosen, who has been faced with the task of bringing the knowledge of Fury to the rest of humanity.
Other features of the game include a unique class system (avatars can be developed via Incarnations)and a combat system that fuses FPS and RPG elements, among many others. It’s also interesting to note that in-game avatars will be able to gain more power by completing trials and thus recovering ancient memories and knowledge. With Gamecock Media Group handling the publishing tasks, Fury is set to be unleashed your way Q4 2007 for U.S. and December 31st this year for European regions.
More screens await in the full article!
Given how scarce game goodies and details for Auran‘s Fury have been, some of you might be feeling like your fiery desire for this game has been put out. Well sure, you’ve seen the trailer and screens. But for hard-core MMO fanatics like most of us here in QJ, surely we could use even more eye-candy, yes?
As you know, Fury places the focus on pure PvP, and the game is built on the premise that Fury is the essence of the universe, which is separated into the elements of Fire, Water, Air, and Nature. Fury has a bit of a philosophical slant to it as players will be required to understand the essence of Fury and use this knowledge in combat to prevent the downfall of the kingdom called Sanctuary. Players will then take on the role of the Chosen, who has been faced with the task of bringing the knowledge of Fury to the rest of humanity.
Other features of the game include a unique class system (avatars can be developed via Incarnations)and a combat system that fuses FPS and RPG elements, among many others. It’s also interesting to note that in-game avatars will be able to gain more power by completing trials and thus recovering ancient memories and knowledge. With Gamecock Media Group handling the publishing tasks, Fury is set to be unleashed on Q4 2007 for U.S. and December 31st this year for European regions.