QuakeDS WIFI build: On-screen keyboard support
Among the more lucrative homebrew gaming projects we’ve been picking up on for the DS scene, one that’s been exceptionally exciting to watch is Simon Hall‘s upcoming QuakeDS game. Aside from the recent pre-release we hosted earlier, the author announced a new pre-release version for Quake DS’s WiFi build, which now carries support for an on-screen keyboard keyboard. Here’s a gist of what this new feature does:
QuakeDS pre2a has a built-in on-screen keyboard, to allow you to press more buttons than there are physical buttons on the DS. It can be overlaid on the subscreen by binding a button to the ‘osk‘ command. To bind the button, either go to the key configurations menu and set up ‘on screen keyb’ (about half way down) or just add a line like bind “PAD A” “osk” to your config.cfg file. Once you’ve bound the button, just press it to see and use the keyboard.
That’s just the rough on this latest game update, which was helped along by AgentQ‘s ScummVM Ds project. Given that much work (and complicated coding) went into building this new feature in – not to mention in the absence of a README – we strongly advise curious users to visit Simon Hall’s site (via source link) for the long list of details. Enjoy the download!
Download: QuakeDS WiFi build with onscreen keyboard
Via Drunken Coders
Among the more lucrative homebrew gaming projects we’ve been picking up on for the DS scene, one that’s been exceptionally exciting to watch is Simon Hall‘s upcoming QuakeDS game. Aside from the recent pre-release we hosted earlier, the author announced a new pre-release version for Quake DS’s WiFi build, which now carries support for an on-screen keyboard keyboard. Here’s a gist of what this new feature does:
QuakeDS pre2a has a built-in on-screen keyboard, to allow you to press more buttons than there are physical buttons on the DS. It can be overlaid on the subscreen by binding a button to the ‘osk‘ command. To bind the button, either go to the key configurations menu and set up ‘on screen keyb’ (about half way down) or just add a line like bind “PAD A” “osk” to your config.cfg file. Once you’ve bound the button, just press it to see and use the keyboard.
That’s just the rough on this latest game update, which was helped along by AgentQ‘s ScummVM Ds project. Given that much work (and complicated coding) went into building this new feature in – not to mention in the absence of a README – we strongly advise curious users to visit Simon Hall’s site (via source link) for the long list of details. Enjoy the download!
Download: QuakeDS WiFi build with onscreen keyboard
Via Drunken Coders