Rumors starting: (1) Halo 3 1080p? (2) post-Halo 3 Halos?
PlayThree.net’s Andronix claims a certain coziness with a “source close to a Bungie insider” who decided to loosen his or her lips. Thus begins a couple of unconfirmed hints regarding Microsoft‘s flagship franchise, Halo.
First, though Microsoft has maintained 720p as the proverbial “sweet spot” for next-gen gaming resolution, said source close to a Bungie insider claims that even as early as post-E3 2006, Microsoft Games Studios president Shane Kim had been pushing for native 1080p at 60fps for Halo 3. Just because he wants the most-eagerly awaited Xbox 360 game to date to showcase the Xbox 360’s “true power.”
Bungie has its priorities: said this source, #1. among them being that Halo 3 will run well on an Xbox 360 Core – the zero-HDD one. One fear is that at some highly populated levels (PlayThree never clarified if single-player or multiplayer), they might have to drop to 30fps to keep performance up. At the same time, some in Bungie feel it’s better to stick to 720p and then upscale to 1080p instead
Even with all that, the source claims there’s a native 1080p/60fps test build of Halo 3 running in Bungie. None of it is finalized code, he clarifies; neither will the Beta be 1080p, although it may be used to “gauge related issues.”
Finally, the loose lips decided to spill something post-#@%!7
6#@%!. “The next true Halo sequel (Halo 4?) will use a new engine and depending on everything, could be a launch title for the new Xbox in ‘Fall’ 2010/11.” Okay, but even before we get ahead of ourselves, “A semi-sequel to Halo 3 is a possibility,” using the Halo 3 engine. “But this is most likely going to be new weapons/levels/vehicles.”
Who wants to start the betting pool?
PlayThree.net’s Andronix claims a certain coziness with a “source close to a Bungie insider” who decided to loosen his or her lips. Thus begins a couple of unconfirmed hints regarding Microsoft‘s flagship franchise, Halo.
First, though Microsoft has maintained 720p as the proverbial “sweet spot” for next-gen gaming resolution, said source close to a Bungie insider claims that even as early as post-E3 2006, Microsoft Games Studios president Shane Kim had been pushing for native 1080p at 60fps for Halo 3. Just because he wants the most-eagerly awaited Xbox 360 game to date to showcase the Xbox 360’s “true power.”
Bungie has its priorities: said this source, #1. among them being that Halo 3 will run well on an Xbox 360 Core – the zero-HDD one. One fear is that at some highly populated levels (PlayThree never clarified if single-player or multiplayer), they might have to drop to 30fps to keep performance up. At the same time, some in Bungie feel it’s better to stick to 720p and then upscale to 1080p instead
Even with all that, the source claims there’s a native 1080p/60fps test build of Halo 3 running in Bungie. None of it is finalized code, he clarifies; neither will the Beta be 1080p, although it may be used to “gauge related issues.”
Finally, the loose lips decided to spill something post-#@%!7
6#@%!. “The next true Halo sequel (Halo 4?) will use a new engine and depending on everything, could be a launch title for the new Xbox in ‘Fall’ 2010/11.” Okay, but even before we get ahead of ourselves, “A semi-sequel to Halo 3 is a possibility,” using the Halo 3 engine. “But this is most likely going to be new weapons/levels/vehicles.”
Who wants to start the betting pool?