SOCOM: US Navy Seals Tactical Strike – Slant Six explains themselves

Knuckle-dragger with brains - that's what Tactical's about! - Image 1So it’s not a shooter (and a few have in fact complained), but developer Slant Six assures that this PSP game sits solidly within the universe that SOCOM: US Navy Seals inhabits. They’ve taken Zipper Interactive’s baby, as IGN calls it, into their hands (for SOCOM: US Navy Seals Tactical Strike for the PSP and SOCOM: Confrontation for the PS3) and they are intent on not dropping this ball – er, baby. Says managing director Brian Thalken,

We’re very flattered that Zipper has entrusted us to develop a game in their franchise, it’s a task that we do not take lightly… We [Slant Six and SCEA] talked about doing many different things together, but we knew that whatever we did it had to be something that we could be passionate about. SOCOM: Tactical Strike was a perfect match for us.

Slant Six will be the first to admit that Tactical Strike isn’t a shooter – and are willing to admit it’s quite a risk to run with, says director of development Dan McBride. Still, he’s confident that “the tactical play will in fact appeal to the hardcores in particular.” To be sure, McBride is “pretty sure” that there will be a demo “this summer” to show the hardcore what Tactical Strike is all about.

Knuckle-dragger with brains - that's what Tactical's about! - Image 1So it’s not a shooter (and a few have in fact complained), but developer Slant Six assures that this PSP game sits solidly within the universe that SOCOM: US Navy Seals inhabits. They’ve taken Zipper Interactive’s baby, as IGN calls it, into their hands (for SOCOM: US Navy Seals Tactical Strike for the PSP and SOCOM: Confrontation for the PS3) and they are intent on not dropping this ball – er, baby. Says managing director Brian Thalken,

We’re very flattered that Zipper has entrusted us to develop a game in their franchise, it’s a task that we do not take lightly… We [Slant Six and SCEA] talked about doing many different things together, but we knew that whatever we did it had to be something that we could be passionate about. SOCOM: Tactical Strike was a perfect match for us.

Slant Six will be the first to admit that Tactical Strike isn’t a shooter – and are willing to admit it’s quite a risk to run with, says director of development Dan McBride. Still, he’s confident that “the tactical play will in fact appeal to the hardcores in particular.” To be sure, McBride is “pretty sure” that there will be a demo “this summer” to show the hardcore what Tactical Strike is all about.

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