Tales of the World Q&A: On battle systems and tons more
IGN was able to score a quick Q&A with the folks at Namco Bandai regarding their upcoming RPG for the PSP, Tales of the World: Radiant Mythology. And aside from confirming that the hot title will be heading to U.S. shores, they also reveal more details on essential game aspects like the storyline, battle systems, infrastructure support, ad hoc features, and tons more. The interview is pretty intensive but join us as we try to bring you the gist of the interview, alrighty?
- Characters: TotW will feature characters from “just about every previous installment out there.” So yes, you’ll be seeing Chester, Leon, Reid, Senel, and Rain (to name a few) on your handhelds.
- Storyline: Namco Bandai says that the storyline for TotW will be original and is a new chapter in the “Tales of..” series. And like all other chapters, this one won’t be related to previous installments.
- On the Flex Range LM Battle System: the battle system you saw in Tales of the Abyss will be making a comeback in TotW, with the same free-roaming, fighting game-inspired battle system
- Ad hoc features: “Players will be able to trade items with one another via ad hoc. However, they will not be able to participate in multiplayer battles this time.” (Waaah, still no multiplayer modes!)
- The US version will not have infrastructure support.
- On the game’s dev status: “The game has been in development for a year and a half now..We had plans to make this for the PSP from the very start.”
That’s about it guys. But if you wanna check out the full interview yourself, feel free to do so by clicking on the link below.
Via IGN
IGN was able to score a quick Q&A with the folks at Namco Bandai regarding their upcoming RPG for the PSP, Tales of the World: Radiant Mythology. And aside from confirming that the hot title will be heading to U.S. shores, they also reveal more details on essential game aspects like the storyline, battle systems, infrastructure support, ad hoc features, and tons more. The interview is pretty intensive but join us as we try to bring you the gist of the interview, alrighty?
- Characters: TotW will feature characters from “just about every previous installment out there.” So yes, you’ll be seeing Chester, Leon, Reid, Senel, and Rain (to name a few) on your handhelds.
- Storyline: Namco Bandai says that the storyline for TotW will be original and is a new chapter in the “Tales of..” series. And like all other chapters, this one won’t be related to previous installments.
- On the Flex Range LM Battle System: the battle system you saw in Tales of the Abyss will be making a comeback in TotW, with the same free-roaming, fighting game-inspired battle system
- Ad hoc features: “Players will be able to trade items with one another via ad hoc. However, they will not be able to participate in multiplayer battles this time.” (Waaah, still no multiplayer modes!)
- The US version will not have infrastructure support.
- On the game’s dev status: “The game has been in development for a year and a half now..We had plans to make this for the PSP from the very start.”
That’s about it guys. But if you wanna check out the full interview yourself, feel free to do so by clicking on the link below.
Via IGN