Title update brings new MP modes to F.E.A.R.
If you’ve got F.E.A.R., then you’re going to want this new free download Vivendi Games has put up for the game. It adds two new multiplayer modes to the action, allowing you to either gain control of a map or capture all in an attempt to win out against your enemies.
The title update adds the Control and Capture All multiplayer modes to the game, which are described by Vivendi below:
In Control there are 3 control points on a map. Your team gains points based on the amount of time a control point is in their possession—the more control points your team has the faster your team gains points. The team with the most points at the end of the round wins.
In Conquer All there are 5 control points on the map. If either team can hold all 5 points at one time they win. If no team can control all 5 points simultaneously then the winning team is decided by points. Teams get 10 points for each control point taken, 10 points for each enemy point neutralized and 1 point for each kill.
In addition to the above-mentioned multiplayer modes, the download also adds a couple of extra features. For one thing, the title update makes F.E.A.R. compatible with future maps that’ll be made available. Second, hosts in Player Matches can now invite their friends into both public and private slots for games. Third, they’ve added blood splatter to enemy uniforms to, as they call it, “make combat more visceral.” Lastly, players can now make their heads-up display fade in the HUD fade speed slider, with the HUD showing up only when needed.
The download is 120 MB in size, so feel free to log onto Xbox Live and grab it now.
If you’ve got F.E.A.R., then you’re going to want this new free download Vivendi Games has put up for the game. It adds two new multiplayer modes to the action, allowing you to either gain control of a map or capture all in an attempt to win out against your enemies.
The title update adds the Control and Capture All multiplayer modes to the game, which are described by Vivendi below:
In Control there are 3 control points on a map. Your team gains points based on the amount of time a control point is in their possession—the more control points your team has the faster your team gains points. The team with the most points at the end of the round wins.
In Conquer All there are 5 control points on the map. If either team can hold all 5 points at one time they win. If no team can control all 5 points simultaneously then the winning team is decided by points. Teams get 10 points for each control point taken, 10 points for each enemy point neutralized and 1 point for each kill.
In addition to the above-mentioned multiplayer modes, the download also adds a couple of extra features. For one thing, the title update makes F.E.A.R. compatible with future maps that’ll be made available. Second, hosts in Player Matches can now invite their friends into both public and private slots for games. Third, they’ve added blood splatter to enemy uniforms to, as they call it, “make combat more visceral.” Lastly, players can now make their heads-up display fade in the HUD fade speed slider, with the HUD showing up only when needed.
The download is 120 MB in size, so feel free to log onto Xbox Live and grab it now.