Tony Hawk’s Project 8 Hands-On Preview
Tony Hawk series”>Neversoft granted IGN’s Douglass Perry access to a hands-on preview of its newest skateboard game title, the Tony Hawk’s Project 8. Meant to be released for PS3 and Xbox 360 this November, the game radically works its way up from an entirely clean slate, and pulls it off amazingly.
Founded on Tony Hawk’s Pro Skater 4, an open-world design, the storyline revolves on Tony Hawk and his crew going around town in search of eight new skaters good enough to be recruited for membership, hence “Project 8”. For all three different levels of expertise (Amateurs, Pros, and Sick players), there is a different ending for the stories. But what’s good about it is that the stories never really overshadow the skateboarding action, thus giving you that unadulterated fun.
Controls were found to be great as well, with the analog stick controls working just as well as the D-pad does, and, in some cases, better. While some people may cringe at the thought of playing the game with analog sticks, the preview reassures that Project 8 is fully tuned and specifically created to support the analog stick, so there’s no need to worry.
Yes, Tony Hawk’s Project 8 is set to prove that it is indeed a next-gen game. And so far, from what’s been seen from the hands-on, it most definitely is one. Below are new screenshots for Project 8 (more can be found after the jump), although according to Perry, they just don’t do justice to how the actual game looks like.
Pre-Order: [Tony Hawk’s Project 8 (Xbox 360)]
Tony Hawk series”>Neversoft granted IGN’s Douglass Perry access to a hands-on preview of its newest skateboard game title, the Tony Hawk’s Project 8. Meant to be released for PS3 and Xbox 360 this November, the game radically works its way up from an entirely clean slate, and pulls it off amazingly.
Founded on Tony Hawk’s Pro Skater 4, an open-world design, the storyline revolves on Tony Hawk and his crew going around town in search of eight new skaters good enough to be recruited for membership, hence “Project 8”. For all three different levels of expertise (Amateurs, Pros, and Sick players), there is a different ending for the stories. But what’s good about it is that the stories never really overshadow the skateboarding action, thus giving you that unadulterated fun.
Controls were found to be great as well, with the analog stick controls working just as well as the D-pad does, and, in some cases, better. While some people may cringe at the thought of playing the game with analog sticks, the preview reassures that Project 8 is fully tuned and specifically created to support the analog stick, so there’s no need to worry. In fact, Neversoft went to work to make the analogs true input devices after realizing that kids who grew up on PS2 never even touched the D-pads, and so misses out on tons of tricks because the sticks weren’t what the control system was designed around. In this game, “the analog sticks now function with far more precision and feel than the eight-directional emulation units they originally were on current-gen systems”, bringing you that zap in gameplay.
Another thing to rave about is the big new move, Nail the Trick. What makes this move fantastic is that you are not just confined to specific spots on the landscape like other goals. You can nail them anywhere and at any time! Plus, you can work it into other neat combos.
Yes, Tony Hawk’s Project 8 is set to prove that it is indeed a next-gen game. And so far, from what’s been seen from the hands-on, it most definitely is one. Below are new screenshots for Project 8, although according to Perry, they just don’t do justice to how the actual game looks like.
If you’re intrigued, click on the link below for the full preview.
Pre-Order: [Tony Hawk’s Project 8 (Xbox 360)]
Via IGN