*UPDATE*: MVSPSP v1.32 gets bumped up to v1.33

PSP

If Akihabara’s anime/manga/otaku/electronic goods bedecked streets isn’t enough reason for you to hop on the nearest plane to Japan and learn Japanese (maybe the cheap PS3s being sold on a folding table will?), well that’s up to you.

I think, however, that NeoGeo emulators – or the US state of New Jersey”>NeoGeo emulators – or the US state of New Jersey”>NJ‘s new NeoGeo emulator release is enough reason to brush up on my Nihonggo skills. You see, v1.32 of MVSPSP has just been released, and here’s what Google translate says about it:

  • Because only being able to compile the source you did not verify, various troubles occur. We have decided to do this maintenance for a while.
  • 1.Because normally being able to compile 31 it seems that is not, doing again to compile, 1.
  • You replaced to 32, but version inscription 1.Because it has become 31 is, after the returning home you replace.
  • 1.30 because there are various bugs, urgently PCM cache test edition 1.It renewed as 31.
  • Perhaps operation is thought that this one is [mashi].
  • Known bug
  • PCB ms5pcb and svcpcba of edition do not operate with SYSTEM ERROR. As for cause in the midst of investigation.Mslug5 and svc of MVS edition are thought that it operates.
  • (1.With 31 it is lack of confirmation, but perhaps it has not been repaired.)

However, until I get an A on Advanced Japanese, we’re going to ask you for help. So for those well-versed in Japanese out there, please let us know if you got a better translation of NJ’s notes on his new release.

Download: [MVSPSP v1.32]
Download: [MVSPSP v1.32 (Kernel Mode)]


UDPATE: Well, what do you know, NJ’s already bumped up his current version with a new one in just one day! Man, NJ sure is one hardworking dev. But of course, that’s to everyone’s advantage, right? In any case, we have version 1.33 here, which is, as Gogole translated it, “for the bug which becomes aware the intention of crushing entirely.” Here’s what the rough translation from NJ’s site says:

When it corresponds once, as for the game which is written the intention of trying to move entirely. Correcting the bug where SYSTEM ROM ERROR is indicated with ms5pcb and svcpcba. ini renewing the file and the version of state data. Because you cannot use old state data, to be possible. As for mslug4 and mslug5 unless the luster interruption is effective, because it seems that is frozen, way always in inside it operates with Raster Effects = ON, modification. When there is a game which is frozen to in addition to, please try Raster Effects effectively.

To use, you would have to cancel the former “cash ” (we’re guessing this is “cache”). Go check it out!

Download: [MVSPSP v1.33]
Download: [MVSPSP v1.33 (Kernel Mode)]

Via The Emulator for PSP

PSP

If Akihabara’s anime/manga/otaku/electronic goods bedecked streets isn’t enough reason for you to hop on the nearest plane to Japan and learn Japanese (maybe the cheap PS3s being sold on a folding table will?), well that’s up to you.

I think, however, that NeoGeo emulators – or the US state of New Jersey”>NeoGeo emulators – or the US state of New Jersey”>NJ‘s new NeoGeo emulator release is enough reason to brush up on my Nihonggo skills. You see, v1.32 of MVSPSP has just been released, and here’s what Google translate says about it:

  • Because only being able to compile the source you did not verify, various troubles occur. We have decided to do this maintenance for a while.
  • 1.Because normally being able to compile 31 it seems that is not, doing again to compile, 1.
  • You replaced to 32, but version inscription 1.Because it has become 31 is, after the returning home you replace.
  • 1.30 because there are various bugs, urgently PCM cache test edition 1.It renewed as 31.
  • Perhaps operation is thought that this one is [mashi].
  • Known bug
  • PCB ms5pcb and svcpcba of edition do not operate with SYSTEM ERROR. As for cause in the midst of investigation.Mslug5 and svc of MVS edition are thought that it operates.
  • (1.With 31 it is lack of confirmation, but perhaps it has not been repaired.)

However, until I get an A on Advanced Japanese, we’re going to ask you for help. So for those well-versed in Japanese out there, please let us know if you got a better translation of NJ’s notes on his new release.

Download: [MVSPSP v1.32]
Download: [MVSPSP v1.32 (Kernel Mode)]


UDPATE: Well, what do you know, NJ’s already bumped up his current version with a new one in just one day! Man, NJ sure is one hardworking dev. But of course, that’s to everyone’s advantage, right? In any case, we have version 1.33 here, which is, as Gogole translated it, “for the bug which becomes aware the intention of crushing entirely.” Here’s what the rough translation from NJ’s site says:

When it corresponds once, as for the game which is written the intention of trying to move entirely. Correcting the bug where SYSTEM ROM ERROR is indicated with ms5pcb and svcpcba. ini renewing the file and the version of state data. Because you cannot use old state data, to be possible. As for mslug4 and mslug5 unless the luster interruption is effective, because it seems that is frozen, way always in inside it operates with Raster Effects = ON, modification. When there is a game which is frozen to in addition to, please try Raster Effects effectively.

To use, you would have to cancel the former “cash ” (we’re guessing this is “cache”). Go check it out!

Download: [MVSPSP v1.33]
Download: [MVSPSP v1.33 (Kernel Mode)]

Via The Emulator for PSP

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