Video: Denis Dyack talks about Too Human, the value of game storylines
Here’s a little something we don’t see everyday: An update on the upcoming Microsoft Xbox 360 exclusive Too Human. In the video up ahead, you’ll see and hear Silicon Knights boss Denis Dyack talk about how storylines make a game great and how Too Human was built around that philosophy. All that and more after the jump!
Here’s a little something we don’t see everyday: An update on the upcoming Microsoft Xbox 360 exclusive Too Human. Yep, Denis Dyack and his Silicon Knights are back to show us some more tidbits of things to come.
In this GameLife video interview, Dyack talks about how storylines in video games are severely underrated. He explains his views on the matter and tells us how Too Human is grounded on a strong Norse mythological background and a robust plot.
While some may argue that video game storylines are comparable to porn scripts, we tend to agree with Mr. Dyack that a good, involving plot is a big plus to how a game is remembered. Just take a look back at such classics as Final Fantasy VII, the Warcraft series, Mass Effect, and titles of that caliber and you’ll know what the Silicon Knights boss means. The only question that remains now is this: When do we get to play Too Human?