Video: Harry Potter and the Order of the Phoenix devs talk about game’s audio

A lot of times, audio is overlooked when people judge games. It often takes a back seat to graphics and gameplay when sites and magazines review a particular title, and we’re not one to argue with the system. However, we will stress the value of sounds in a game and its ability to enchant us by setting the mood and giving us a more palpable feel of being inside the game itself.

Fortunately, EA’s developers who are working on Harry Potter and the Order of the Phoenix set for a major multi-platform release are not overlooking that. In fact, they’ve given special attention to the sound environment of the game to give players the best experience possible.

In this video, you’ll see the process of SFX generation in a nutshell as well as other cool insights on how the game’s aural presentation came together. Everything from idea conception to consistency with the film and book were talked about and that should help us all appreciate the effort that goes into sound engineering for video games. Enjoy!

A lot of times, audio is overlooked when people judge games. It often takes a back seat to graphics and gameplay when sites and magazines review a particular title, and we’re not one to argue with the system. However, we will stress the value of sounds in a game and its ability to enchant us by setting the mood and giving us a more palpable feel of being inside the game itself.

Fortunately, EA’s developers who are working on Harry Potter and the Order of the Phoenix set for a major multi-platform release are not overlooking that. In fact, they’ve given special attention to the sound environment of the game to give players the best experience possible.

In this video, you’ll see the process of SFX generation in a nutshell as well as other cool insights on how the game’s aural presentation came together. Everything from idea conception to consistency with the film and book were talked about and that should help us all appreciate the effort that goes into sound engineering for video games. Enjoy!

Add a Comment

Your email address will not be published. Required fields are marked *