When it rains, it pours: Vampire’s Rain

Err, isn't that Sam Fisher from Splinter Cell?

Heading for the Xbox 360 and PS3, AQ Interactive‘s spooky stealth game is causing heads to turn (and necks to be punctured). Vampire’s Rain is going back to the roots of making these vampires scary once again, as opposed to how movies seem to make them cool. Either way, no one seems to be griping. The game is looking strangely familiar, but the whole concept of creating fear in the player is making our necks itch in anticipation.

There was a playable demo in the TGS 2006, and people have been wishy-washy about it. The controls are fine, the cut-scenes weren’t really that “wow,” the weapons that come along in the demo are quite limited. Yes. It’s a very “Goldilocks” game: not too hot, not too cold. It’s juuust right. But see. It’s only the demo. Surely, they still have time to fix things up before its winter release. And if they do, the game might actually sneak up from behind with a surprising entrance.

One thing everyone’s been talking about though is that it might actually be more than just “killing vampires ala Sam Fisher” style. Because despite all the military spec-ops feel to it, there’s still that nagging feeling about a mysterious little girl towards the end of the demo. Kind of like a Cheryl-moment from Silent Hill (PSone). Splash in the whole concept of occultism and things that go bump in the night – plus competitive multiplayer! – and you have the makings of a great game.

Err, isn't that Sam Fisher from Splinter Cell?

Heading for the Xbox 360 and PS3, AQ Interactive‘s spooky stealth game is causing heads to turn (and necks to be punctured). Vampire’s Rain is going back to the roots of making these vampires scary once again, as opposed to how movies seem to make them cool. Either way, no one seems to be griping. The game is looking strangely familiar, but the whole concept of creating fear in the player is making our necks itch in anticipation.

There was a playable demo in the TGS 2006, and people have been wishy-washy about it. The controls are fine, the cut-scenes weren’t really that “wow,” the weapons that come along in the demo are quite limited. Yes. It’s a very “Goldilocks” game: not too hot, not too cold. It’s juuust right. But see. It’s only the demo. Surely, they still have time to fix things up before its winter release. And if they do, the game might actually sneak up from behind with a surprising entrance.

One thing everyone’s been talking about though is that it might actually be more than just “killing vampires ala Sam Fisher” style. Because despite all the military spec-ops feel to it, there’s still that nagging feeling about a mysterious little girl towards the end of the demo. Kind of like a Cheryl-moment from Silent Hill (PSone). Splash in the whole concept of occultism and things that go bump in the night – plus competitive multiplayer! – and you have the makings of a great game.

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