Wii Controller Update

WiiMote

Nintendo has finally updated third parties with the documentation for the Wiimote. They can finally use the built-in speaker and memory that the Wiimote offers. These features likely won’t play a major part in the launch, but they’ll be important for second and third generation games.

The memory is the most interesting thing to come from this. It looks like it’ll only be 4KB of storage, which is just about nothing. It can also only save data for one game at a time. Of course, this probably means that the data is saved onto the Wii’s onboard memory or an SD card and then transferred to your Wiimote when you boot up a game. This means that the data in the Wiimote is only temporarily stored there. Nintendo also warns that removing or attaching any Wiimote extension (for example, the nunchuck) while data is being transferred could permanently damage the Wiimote. Once you get your Wiimotes this fall, remember to be careful!

Via IGN

WiiMote

Nintendo has finally updated third parties with the documentation for the Wiimote. They can finally use the built-in speaker and memory that the Wiimote offers. These features likely won’t play a major part in the launch, but they’ll be important for second and third generation games.

The memory is the most interesting thing to come from this. It looks like it’ll only be 4KB of storage, which is just about nothing. It can also only save data for one game at a time. Of course, this probably means that the data is saved onto the Wii’s onboard memory or an SD card and then transferred to your Wiimote when you boot up a game. This means that the data in the Wiimote is only temporarily stored there. Nintendo also warns that removing or attaching any Wiimote extension (for example, the nunchuck) while data is being transferred could permanently damage the Wiimote. Once you get your Wiimotes this fall, remember to be careful!

Via IGN

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