Yoyofr and Laxer3a To Drop SnesTYL9x Development?

SnesWhen do you know if it’s too much? How do you know if you’ve gone too far? What if you found out that it might just be beyond you? Sometimes, it’s better to let others continue your work.

This is what Yoyofr and Laxer3a have decided. Letting someone else’s hands develop your creation takes a lot of willpower. They have layered down the integral foundations for other homebrew developers to build on.

According to Laxer3a, “I am not sure neither yoyo and I want to go that far in tuning. If any good coder is interested to join in… May be worth sending a bottle to the sea actually. As the source matches the latest binary.

So what does this mean for the SnesTYL9x? According to the developers, they have done all that they can regarding the speed of the emulator. A 10% increase in performance may be achieved if there was a near-complete overhaul of the code to incorporate a dynamic recompiler/JIT and if the graphics code was rewritten. It seems majorly difficult, but feasible. However, time is not on their side.

They have a life beyond game emulators, and decided that doing the modifications above would take a major chunk of health points out of them. Let’s hope that others will carry on the torch these people have helped light.

Yoyofr and Laxer3a, thanks for the great SnesTYL9x. It will be one of the better emulators out there for a long time. For the next generation of developers, the ball is in your court.

Via Yoyofr

SnesWhen do you know if it’s too much? How do you know if you’ve gone too far? What if you found out that it might just be beyond you? Sometimes, it’s better to let others continue your work.

This is what Yoyofr and Laxer3a have decided. Letting someone else’s hands develop your creation takes a lot of willpower. They have layered down the integral foundations for other homebrew developers to build on.

According to Laxer3a, “I am not sure neither yoyo and I want to go that far in tuning. If any good coder is interested to join in… May be worth sending a bottle to the sea actually. As the source matches the latest binary.

So what does this mean for the SnesTYL9x? According to the developers, they have done all that they can regarding the speed of the emulator. A 10% increase in performance may be achieved if there was a near-complete overhaul of the code to incorporate a dynamic recompiler/JIT and if the graphics code was rewritten. It seems majorly difficult, but feasible. However, time is not on their side.

They have a life beyond game emulators, and decided that doing the modifications above would take a major chunk of health points out of them. Let’s hope that others will carry on the torch these people have helped light.

Yoyofr and Laxer3a, thanks for the great SnesTYL9x. It will be one of the better emulators out there for a long time. For the next generation of developers, the ball is in your court.

Via Yoyofr

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