Call of Duty 3 Confirmed To Have Online Multiplayer

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And apparently there’s a noticeable difference between the PS3 and Xbox 360 versions, but we’ll get to that in a bit. As our friends over at 1UP pointed out, once we heard Tony Hawk’s Project 8 for the PS3 would be shipping without online support (according to Neversoft Sony didn’t supply them with the necessary info in time) it kinda cast some doubt as to whether other third parties could get online working in their launch games.

Consider that cast doubt uncast as Activision today officially confirmed that Call of Duty 3 will indeed have 24 player online multiplayer in a released fact sheet. Coming back to the tangible difference between the two versions of the game, the 1UP crew confirmed that the 360 version at least to them seemed to run smoother. They do go on to mention that the PS3 version isn’t as far along, and that the last month of dev time is usually allocated to smoothing out performance.

“To clarify this story a bit, judging frames-per-second is highly subjective, unless we’re hearing the words straight from the developer’s mouth. In this case, it’s from the writer’s hands-on impressions, and while we can’t be sure the PS3 version’s running at 30 FPS or the Xbox 360 one exactly at 60FPS, it’s clear there’s a difference between the two, at least, and that’s what matters.”

So there you have it, hopefully Treyarch can get things sorted with the PS3 version in time for launch.

Via 1UP.com

banner

And apparently there’s a noticeable difference between the PS3 and Xbox 360 versions, but we’ll get to that in a bit. As our friends over at 1UP pointed out, once we heard Tony Hawk’s Project 8 for the PS3 would be shipping without online support (according to Neversoft Sony didn’t supply them with the necessary info in time) it kinda cast some doubt as to whether other third parties could get online working in their launch games.

Consider that cast doubt uncast as Activision today officially confirmed that Call of Duty 3 will indeed have 24 player online multiplayer in a released fact sheet. Coming back to the tangible difference between the two versions of the game, the 1UP crew confirmed that the 360 version at least to them seemed to run smoother. They do go on to mention that the PS3 version isn’t as far along, and that the last month of dev time is usually allocated to smoothing out performance.

“To clarify this story a bit, judging frames-per-second is highly subjective, unless we’re hearing the words straight from the developer’s mouth. In this case, it’s from the writer’s hands-on impressions, and while we can’t be sure the PS3 version’s running at 30 FPS or the Xbox 360 one exactly at 60FPS, it’s clear there’s a difference between the two, at least, and that’s what matters.”

So there you have it, hopefully Treyarch can get things sorted with the PS3 version in time for launch.

Via 1UP.com

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