EA planning to take out pause option in Dead Space
So what do you do when you’re currently deep into the game, when somebody suddenly knocks on your door? You pause the game. But Electronic Arts is currently planning to take out the ever-useful pause function in its newest survival horror title, Dead Space (PS3, Xbox 360, PC). Do check out the full article for the details.
Imagine this: You’re playing your favorite survival horror game. Your health bar is down to only a quarter, and your character is running helter-skelter away from rampaging zombies. You end up in a dead end. You need to replenish for the life bar to take some hits. What do you do? Odds are, you’re going to pause the game and replenish your health. But you won’t be able to do that in Electronic Arts‘ Dead Space (PS3, Xbox 360, PC).
It’s not really that a big deal, but EA is not only planning to disable inventory browsing while pausing; they’re planning to take out the pause function entirely. Do take note of the word “planning.” EA is currently unsure if the pause function, which was usable in the development version, will make it into the final game.
So if the pause function indeed gets taken out, that means that everything is still in real-time while browsing and using items in the inventory. In Dead Space, a hologram projected directly to your character’s face serves as a directory menu, so you can see both your items and the zombies who are happily gnawing your limbs while you’re frantically taking restorative items.
While it’s going to make the action even more frantic and exciting, we’re wondering what will happen if you’re playing Dead Space and someone suddenly knocks on your door, or you suddenly feel the call of nature. It’s a bit strange, and we’re definitely going to keep tabs on this one so watch this space for more updates.
Buy: [ Dead Space (Xbox 360) ]
Buy: [ Dead Space (PS3) ]