Interview with Insomniac CEO Ted Price

Ted Price (image from IGN) - Image 1As part of their recent Resistance: Fall of Man reader event, IGN Australia got the chance to sit down and chat with Insomniac Games CEO and President Ted Price. Read on for some snippets off the interview.

On how long Resistance was in development. Price declined to give specifics on this during the IGN event, but he did say that it “wasn’t an overly-long development process.” Price said that the time was used to “kind of re-engineer our internal systems to address the initial complexity of the PS3, and all of the opportunities that the PS3 offered for us.”

On Resistance‘s online community. While Price was unable to give out specific numbers without calling “the guys at the office,” he did show great enthusiasm about the continually growing numbers. “More and more people are buying Resistance right now as more and more PS3s get out there, and we’ve watched the numbers grow daily in terms of the hours being played in the game,” said Price. “I think word-of-mouth has been fantastic for this game, especially among the hardcore players.”

On pressures for Resistance to become the new Halo. Price only had great things to say about Sony‘s support, saying that the company “has always been good about not promoting any particular franchise over another.” He added further that they “never felt pushed to be a Halo, or whatever other game you want to put out there – Resistance stands on its own as a very cool new franchise for the first-person shooter genre.”

For the rest of the interview, click on the “read” link below.

Ted Price (image from IGN) - Image 1As part of their recent Resistance: Fall of Man reader event, IGN Australia got the chance to sit down and chat with Insomniac Games CEO and President Ted Price. Read on for some snippets off the interview.

On how long Resistance was in development. Price declined to give specifics on this during the IGN event, but he did say that it “wasn’t an overly-long development process.” Price said that the time was used to “kind of re-engineer our internal systems to address the initial complexity of the PS3, and all of the opportunities that the PS3 offered for us.”

On Resistance‘s online community. While Price was unable to give out specific numbers without calling “the guys at the office,” he did show great enthusiasm about the continually growing numbers. “More and more people are buying Resistance right now as more and more PS3s get out there, and we’ve watched the numbers grow daily in terms of the hours being played in the game,” said Price. “I think word-of-mouth has been fantastic for this game, especially among the hardcore players.”

On pressures for Resistance to become the new Halo. Price only had great things to say about Sony‘s support, saying that the company “has always been good about not promoting any particular franchise over another.” He added further that they “never felt pushed to be a Halo, or whatever other game you want to put out there – Resistance stands on its own as a very cool new franchise for the first-person shooter genre.”

For the rest of the interview, click on the “read” link below.

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