SOCOM: U.S. Navy SEALs Tactical Strike developer interview video and screenshots

A ton of info about the latest tactical shooter for the PlayStation Portable, SOCOM: U.S. Navy SEALs Tactical Strike headed your way in this developer interview video update – as well as a big payload of screenshots guaranteed to get that blood going and your trigger fingers twitching. We get you all the juicy details and the eye candy before you can say “Tango Down.”

In this developer interview with Slant Six‘s Dave Seymour, the design director responsible for the game’s look and feel, we find out just what went into the series’ third entry for the PSP, and how they decided to give the game’s unique tactical flavor and direction. We also get a hint of just how long the game would be, and suffice to say playing at the easiest difficulty would have us occupied for ten hours at most.

Of course, it lengthens dramatically when we move on to the more challenging difficulties – and unlocking a secret mode for the game requires us to beat the hardest difficulty. Ouch.

Certainly a refreshing take on the SOCOM series. Updates as we get them, and in the meantime enjoy the video and screenshots!

A lot of screenshots after the jump!

A ton of info about the latest tactical shooter for the PlayStation Portable, SOCOM: U.S. Navy SEALs Tactical Strike headed your way in this developer interview video update – as well as a big payload of screenshots guaranteed to get that blood going and your trigger fingers twitching. We get you all the juicy details and the eye candy before you can say “Tango Down.”

In this developer interview with Slant Six‘s Dave Seymour, the design director responsible for the game’s look and feel, we find out just what went into the series’ third entry for the PSP, and how they decided to give the game’s unique tactical flavor and direction. We also get a hint of just how long the game would be, and suffice to say playing at the easiest difficulty would have us occupied for ten hours at most.

Of course, it lengthens dramatically when we move on to the more challenging difficulties – and unlocking a secret mode for the game requires us to beat the hardest difficulty. Ouch.

Certainly a refreshing take on the SOCOM series. Updates as we get them, and in the meantime enjoy the video and screenshots!

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