The Room: Ultra Realism in gaming

No wonder a whole lot of shows have hailed Peter Molyneux as a gaming god. The man’s a genius. Don’t believe us? Check out his latest mad experiment.

During his GDC demonstration in 2005, the Lionhead Studios head demoed his brainchild: The Room. Not really a game, but more of an experiment dabbling in Hyper realistic surroundings, portals, and incredible definition. Where objects age and books have individual pages. A lot of people say that graphics are superfluous and what’s important is gameplay experience and fun, well, thing is, sometimes graphics add to the fun and contributes to immersing you into the experience. As this demo shows, it’s all about execution.

Synergy of interaction, design, and graphical power, something we should expect and grade the next-gen by.

Via GameTrailers

No wonder a whole lot of shows have hailed Peter Molyneux as a gaming god. The man’s a genius. Don’t believe us? Check out his latest mad experiment.

During his GDC demonstration in 2005, the Lionhead Studios head demoed his brainchild: The Room. Not really a game, but more of an experiment dabbling in Hyper realistic surroundings, portals, and incredible definition. Where objects age and books have individual pages. A lot of people say that graphics are superfluous and what’s important is gameplay experience and fun, well, thing is, sometimes graphics add to the fun and contributes to immersing you into the experience. As this demo shows, it’s all about execution.

Synergy of interaction, design, and graphical power, something we should expect and grade the next-gen by.

Via GameTrailers

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