Assault One now in 3D development
More like an Open Source project but dedicated solely for the PSP, Grimfate126 has given you guys the “go” signal to pitch in your comments and suggestions regarding the latest update on his ‘brew, Assault One, which is now going 3D! Everyone’s excited to get this baby going. Coding-wise, the camera movement and player movement are wrapped up, the sound, md2 loading, and bullet firing have made it halfway and a little past, but the map, collision, multiplayer, and menus are still in the early stages of development.
Assault One, for those who haven’t checked out the earlier beta versions, is an FPS that has evolved towards thanks to Grimfate 126’s team (with nexis2600). It’s now going to be released as a full-fledged 3D game, coded fully in C, with multiplayer guns and infrastructure, and md2 models. Grimfate 126 will change the settings if you have legit reasons why
Controls will basically resemble those you use in Halo:
- Analog – move into and out of the screen
- button-pad – rotate camera
- R1 – fire
- L1 – switch weapons
- Select – pause
- Start – eat cheese (lol, jk)
- D-pad – nothing yet
Hopefully Assault One makes it to the QJ forums and straight into your PSPs soon. As for now, your comments are most welcome so click on the forum release thread link below and let us hear about it!
Discuss: [Forum Release Thread]
More like an Open Source project but dedicated solely for the PSP, Grimfate126 has given you guys the “go” signal to pitch in your comments and suggestions regarding the latest update on his ‘brew, Assault One, which is now going 3D! Everyone’s excited to get this baby going. Coding-wise, the camera movement and player movement are wrapped up, the sound, md2 loading, and bullet firing have made it halfway and a little past, but the map, collision, multiplayer, and menus are still in the early stages of development.
Assault One, for those who haven’t checked out the earlier beta versions, is an FPS that has evolved towards thanks to Grimfate 126’s team (with nexis2600). It’s now going to be released as a full-fledged 3D game, coded fully in C, with multiplayer guns and infrastructure, and md2 models. Grimfate 126 will change the settings if you have legit reasons why
Controls will basically resemble those you use in Halo:
- Analog – move into and out of the screen
- button-pad – rotate camera
- R1 – fire
- L1 – switch weapons
- Select – pause
- Start – eat cheese (lol, jk)
- D-pad – nothing yet
Hopefully Assault One makes it to the QJ forums and straight into your PSPs soon. As for now, your comments are most welcome so click on the forum release thread link below and let us hear about it!
Discuss: [Forum Release Thread]