Amidst the chaos: 2K Games to publish Borderlands
Even while publisher Take-Two Interactive is taking serious business flak, it’s business as usual for the company. Label 2K Games has just picked up Gearbox Software‘s Borderlands (Games for Windows, PlayStation 3, Xbox 360) and officially announced that they’ll be the official publisher of the role-playing first-person shooter.
Using proprietary technology, Gearbox Software created layers of gameplay depth into Borderlands. It has been hinted that the game will feature a content generation system, which should result in a variety of randomly-generated missions, landscapes, enemies, and weapon and item drops. Character customizations were also clued to be covered by the content generation.
But perhaps the best feature integrated into Borderlands (not to be confused with classical Wastelands, 1988 from Electronic Arts) is the cooperative adventure mode, aside from a completely separate single player campaign. Also expect vehicular combat in this game, complemented with customizable vehicles.
Borderlands is planned for release by the holiday season of 2008, but for the meantime it will be detailed in the cover story of Game Informer Magazine’s September issue.
Even while publisher Take-Two Interactive is taking serious business flak, it’s business as usual for the company. Label 2K Games has just picked up Gearbox Software‘s Borderlands (Games for Windows, PlayStation 3, Xbox 360) and officially announced that they’ll be the official publisher of the role-playing first-person shooter.
Using proprietary technology, Gearbox Software created layers of gameplay depth into Borderlands. It has been hinted that the game will feature a content generation system, which should result in a variety of randomly-generated missions, landscapes, enemies, and weapon and item drops. Character customizations were also clued to be covered by the content generation.
But perhaps the best feature integrated into Borderlands (not to be confused with classical Wastelands, 1988 from Electronic Arts) is the cooperative adventure mode, aside from a completely separate single player campaign. Also expect vehicular combat in this game, complemented with customizable vehicles.
Borderlands is planned for release by the holiday season of 2008, but for the meantime it will be detailed in the cover story of Game Informer Magazine’s September issue.