Eve Online Tyrannis 1.0.2 comes out tomorrow
CCP Games have announced a date for EVE Online‘s next patch: June 29, 2010. Hit the jump for the patch notes.
CCP Games have announced a date for EVE Online‘s next patch: June 29, 2010. Tyrannis patch 1.0.2 features the following tweaks and additions:
FEATURES:
Ships
- Created the Primae survey ship which is intended for Planetary Interaction.
FIXES:
Need for Speed
- Memory usage has been improved with missiles, maps, and PIN’s.
- Frames per second has been improved when using warp disruption bubbles.
Market
- Oxygen and Water will now be listed under the planetary materials and not under trade goods in the market window.
- Planetary Materials market group will now display the correct icon.
Science & Industry
- Several blueprints were missing the bill of materials tab. They will show correctly now.
- The material requirements for constructing Medium Control Towers have been corrected.
Worldshaping
- The surface gravity of several prime fiction planets has been changed.
- Several prime fiction planets now have city lights on the dark side of the planet.
Graphics
- Explosions, such as torpedoes, will no longer repeat themselves endlessly.
- Players will no longer be followed by an explosion effect after warping out from a fight.
User Interface
- The “You are here” circle now appears correctly on star map when switching from planet mode to map.
- The information window for generic planets will now show the correct planet image.
Mac
- When a player changes the shader setting to low, it will no longer encounter flickering and transparency issues on models.
- The customs office will no longer turn pink when zooming in and out.
Miscellaneous
- Warping probes will no longer cause any exceptions errors.
Via [EVE Insider]