Activision shuts down Vicarious Visions in California

Vicarious Visions - Image 1The Mountain View, California studio of Vicarious Visions acquired by Activision in 2005 has been closed down June 6, 2007 right after the development of the game-tie in of the movie “Spider-Man 3.”

The facility houses some 30 employees, some of whom will be repositioned within Vicarious Visions itself, while most will be laid off.

This was confirmed by Maryanne Lataif, vice president of corporate communications at Activision.

Activision said that the operations of the other Vicarious Visions studio in Albany, New York is unaffected and will continue functioning as one of the publisher’s major development wings. Vicarious Visions was founded in 1991 by Guha and Karthik Bala, who lived in New York state.

Among the notable projects that the developer has worked in was the Xbox version of Doom 3, members of the Tony Hawk franchise for the DS and GBA, Marvel Ultimate Alliance for the Wii and PSP and of course, their critically acclaimed break-out independent project Terminus from 1999.

Via Gamasutra

Vicarious Visions - Image 1The Mountain View, California studio of Vicarious Visions acquired by Activision in 2005 has been closed down June 6, 2007 right after the development of the game-tie in of the movie “Spider-Man 3.”

The facility houses some 30 employees, some of whom will be repositioned within Vicarious Visions itself, while most will be laid off.

This was confirmed by Maryanne Lataif, vice president of corporate communications at Activision.

Activision said that the operations of the other Vicarious Visions studio in Albany, New York is unaffected and will continue functioning as one of the publisher’s major development wings. Vicarious Visions was founded in 1991 by Guha and Karthik Bala, who lived in New York state.

Among the notable projects that the developer has worked in was the Xbox version of Doom 3, members of the Tony Hawk franchise for the DS and GBA, Marvel Ultimate Alliance for the Wii and PSP and of course, their critically acclaimed break-out independent project Terminus from 1999.

Via Gamasutra

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