Audio Engineering 101: vegetables and videogame violence in Dark Sector

Jack Thompson should defend watermelons and artichokes and save them from the rampant violence in videogames now-a-days. Really, he should.

In a game where hordes and hordes of soldiers unafraid of death charge at your obviously superior avatar, only to be crushed and dismembered in gruesome ways, an innumerable number of produce have to sacrificed to the gods. All the veggie-cide in the holy name of videogame realism. Don’t believe us? Here, behold the audio engineers of Digital ExtremesDark Sector and be enlightened on how they created the sound effect for their game:

You are now forever cursed to think of various fruits when you come out of cover and slice pixels in half with a chainsaw, or slash them to bits with a mystical hand.

Buy: [Dark Sector (PS3)]
Buy: [Dark Sector (360)]

Jack Thompson should defend watermelons and artichokes and save them from the rampant violence in videogames now-a-days. Really, he should.

In a game where hordes and hordes of soldiers unafraid of death charge at your obviously superior avatar, only to be crushed and dismembered in gruesome ways, an innumerable number of produce have to sacrificed to the gods. All the veggie-cide in the holy name of videogame realism. Don’t believe us? Here, behold the audio engineers of Digital ExtremesDark Sector and be enlightened on how they created the sound effect for their game:

You are now forever cursed to think of various fruits when you come out of cover and slice pixels in half with a chainsaw, or slash them to bits with a mystical hand.

Buy: [Dark Sector (PS3)]
Buy: [Dark Sector (360)]

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