Audio Mechanica V6c

Audio Mechanica v6 - Image 2Audio Mechanica v6 - Image 1

The hard-working Art from our forums has once again updated his Audio Mechanica audio recording application, originally known as the Virtual Tape Recorder, to v6c today. This application can record your voice input via a PSP-compatible microphone such as the SOCOM headset or Art’s Nokia Boom Headset modification, and then save it as a Microsoft-compliant wave file for playback in Windows Media Player. You may remember that Art changed the name of this application back at version 6 because he thought that it was more of a digital recorder than a tape recorder. Here’s what’s been added since that version:

Audio Mechanica V6c:

  • up and down on the D pad. Use of the shoulder buttons lifts the previous restriction on delay time, and allows
  • full use of the 22Mb data buffer to provide up to 4 minutes and 21 seconds of delay time.
  • Added an Echo mode to the Digital Delay Processor.
  • Fixed seek function (left and right shoulder buttons) to seek at the same speed for every sample rate.
  • Reel Position is now displayed in elapsed minutes and seconds for all screens
  • Delay time for the Delay Processor mode is now displayed in seconds and miliseconds.
  • Various fixes, and significant code optimisation.
  • Minor screen bug fixes.

Remember, you can find the instructions on how to use this application in the readme.txt included in the download, and feel free to add any suggestions or feedback for art in the QJ forums. See you soon for another Audio Mechanica update!

Download: [Audio Mechanica v6c]
View: [Forum release thread]

Audio Mechanica v6 - Image 2Audio Mechanica v6 - Image 1

The hard-working Art from our forums has once again updated his Audio Mechanica audio recording application, originally known as the Virtual Tape Recorder, to v6c today. This application can record your voice input via a PSP-compatible microphone such as the SOCOM headset or Art’s Nokia Boom Headset modification, and then save it as a Microsoft-compliant wave file for playback in Windows Media Player. You may remember that Art changed the name of this application back at version 6 because he thought that it was more of a digital recorder than a tape recorder. Here’s what’s been added since that version:

Audio Mechanica V6c:

  • up and down on the D pad. Use of the shoulder buttons lifts the previous restriction on delay time, and allows
  • full use of the 22Mb data buffer to provide up to 4 minutes and 21 seconds of delay time.
  • Added an Echo mode to the Digital Delay Processor.
  • Fixed seek function (left and right shoulder buttons) to seek at the same speed for every sample rate.
  • Reel Position is now displayed in elapsed minutes and seconds for all screens
  • Delay time for the Delay Processor mode is now displayed in seconds and miliseconds.
  • Various fixes, and significant code optimisation.
  • Minor screen bug fixes.

Remember, you can find the instructions on how to use this application in the readme.txt included in the download, and feel free to add any suggestions or feedback for art in the QJ forums. See you soon for another Audio Mechanica update!

Download: [Audio Mechanica v6c]
View: [Forum release thread]

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