Auto Assault Open Beta, Register For Friday

At 1800 GMT this Friday March 17th, the European Auto Assault servers will open for a weekend of frenzied play available to everyone who applies. Once the event has finished, only those who have preordered Auto Assault will be able to take part in the final stage of testing for the game before launch.

Those interested in accessing the Open Beta event should head to http://eu.autoassault.com/openbeta/ to register and receive details on how to take part.

Features

– Massively multiplayer gaming at the wheel of your combat automobiles
– A uniquely destructible world where you can destroy everything that moves (and most things that donÂ’t)
– Realistic effects! The Havok 2 physics engine makes jumping ravines, smashing through barriers, and sending buildings crumbling to the ground incredibly realistic
– Unique mission system – level up while playing, rather than playing to level up
– Three distinct player races, each with an individualized, epic mission campaign
– Unprecedented world map system minimizes travel time and maximizes actual game play
– Intricate handcrafted map generation – highways, enemies, and spontaneous world map events allow for virtually limitless replay ability
– Highly scripted scenarios: solo, group, and common areas
– Gain fame in the arenas, create wealth by trading, or complete missions to advance your standing
– No heavy death penaltiesÂ… youÂ’ll never lose hours or days of progress
– Road maps and airlift system minimise travel times, getting you to the action faster
– Demanding action-oriented game play, where collision and momentum matterÂ… no click-and-wait combat
– Scripted PvE campaigns for solo and cooperative provide hours of enjoyable questing.
– Blueprint crafting system allows for experimentation or reliability for all character classes
– Prefixed and enhanced loot generation means the same base item can have different stats and capabilities
– Unique and varied special f/x sounds and a professionally composed soundtrack for each environment
– You can actually have fun and make progress in small amounts of timeÂ… even playing solo!

At 1800 GMT this Friday March 17th, the European Auto Assault servers will open for a weekend of frenzied play available to everyone who applies. Once the event has finished, only those who have preordered Auto Assault will be able to take part in the final stage of testing for the game before launch.

Those interested in accessing the Open Beta event should head to http://eu.autoassault.com/openbeta/ to register and receive details on how to take part.

Features

– Massively multiplayer gaming at the wheel of your combat automobiles
– A uniquely destructible world where you can destroy everything that moves (and most things that donÂ’t)
– Realistic effects! The Havok 2 physics engine makes jumping ravines, smashing through barriers, and sending buildings crumbling to the ground incredibly realistic
– Unique mission system – level up while playing, rather than playing to level up
– Three distinct player races, each with an individualized, epic mission campaign
– Unprecedented world map system minimizes travel time and maximizes actual game play
– Intricate handcrafted map generation – highways, enemies, and spontaneous world map events allow for virtually limitless replay ability
– Highly scripted scenarios: solo, group, and common areas
– Gain fame in the arenas, create wealth by trading, or complete missions to advance your standing
– No heavy death penaltiesÂ… youÂ’ll never lose hours or days of progress
– Road maps and airlift system minimise travel times, getting you to the action faster
– Demanding action-oriented game play, where collision and momentum matterÂ… no click-and-wait combat
– Scripted PvE campaigns for solo and cooperative provide hours of enjoyable questing.
– Blueprint crafting system allows for experimentation or reliability for all character classes
– Prefixed and enhanced loot generation means the same base item can have different stats and capabilities
– Unique and varied special f/x sounds and a professionally composed soundtrack for each environment
– You can actually have fun and make progress in small amounts of timeÂ… even playing solo!

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