Blues explain multiple builds in World of Warcraft PTR

Developers explain multiple builds in WoW PTR - Image 1Players have been asking what’s the hold up in implementing the Public Test Realm content on the main servers in World of Warcraft. Apparently, there is more than meets the eye in the development and there are a lot of difficulties that players don’t see.

Blizzard QA Hortus and Community Manager Tigerclaw pointed out that one of the primary problems include the multiple crashes. Tigerclaw explained that while crashes happen at a ratio of “one in a million odds per played minute” that’s still about 12,000 a day given the 9,000,000 players in the game.

To solve this problem, they gather data from the automatic crash reports received everyday, patch the game, and then release the new build on the PTR. If it works, then they move on to the next set of problems. This isn’t as easy as it seems because according to Hortus, each patch is done with the goal of improving the overall stability of the game. With so many players running around, that’s a very difficult thing to do indeed.

So if you want to see the PTR content in the main game, you really have to wait while Blizzard still irons out all the bugs. After all, it’s still better to wait for a well made, stable patch than to have one that will require multiple hot-fixes (or worse) over the next few months.

Via WoW Forums

Developers explain multiple builds in WoW PTR - Image 1Players have been asking what’s the hold up in implementing the Public Test Realm content on the main servers in World of Warcraft. Apparently, there is more than meets the eye in the development and there are a lot of difficulties that players don’t see.

Blizzard QA Hortus and Community Manager Tigerclaw pointed out that one of the primary problems include the multiple crashes. Tigerclaw explained that while crashes happen at a ratio of “one in a million odds per played minute” that’s still about 12,000 a day given the 9,000,000 players in the game.

To solve this problem, they gather data from the automatic crash reports received everyday, patch the game, and then release the new build on the PTR. If it works, then they move on to the next set of problems. This isn’t as easy as it seems because according to Hortus, each patch is done with the goal of improving the overall stability of the game. With so many players running around, that’s a very difficult thing to do indeed.

So if you want to see the PTR content in the main game, you really have to wait while Blizzard still irons out all the bugs. After all, it’s still better to wait for a well made, stable patch than to have one that will require multiple hot-fixes (or worse) over the next few months.

Via WoW Forums

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