Bug found in Druids’ Force of Nature, Cyclone talents

WoW Druid - Image 1Another Druid bug has been spotted. Qri, a member of the European World of Warcraft forums, has pointed out some problems with the Druid talents Force of Nature and Cyclone. According to Qri, the bugs can be reproduced by doing the following:

  1. Summon Treants on a mob
  2. Cyclone the mob
  3. At this point Treants will stop attacking the mob, and when the duration of Cyclone is finished Treants will simply stand still or follow the Druid for the rest of their duration but they will not attack their previous target or any other enemy. Obviously Treants should start attacking again when the Cyclone is over.

Qri also says that the bug also occurs in PvP situations when a Druid Cyclones an enemy player who is being attacked by Treants. It was found to be active in both the PTR and live realms. Blizzard is currently investigating the bug. Hopefully a fix will be rolled out soon.

Via WoW Forums (Europe)

WoW Druid - Image 1Another Druid bug has been spotted. Qri, a member of the European World of Warcraft forums, has pointed out some problems with the Druid talents Force of Nature and Cyclone. According to Qri, the bugs can be reproduced by doing the following:

  1. Summon Treants on a mob
  2. Cyclone the mob
  3. At this point Treants will stop attacking the mob, and when the duration of Cyclone is finished Treants will simply stand still or follow the Druid for the rest of their duration but they will not attack their previous target or any other enemy. Obviously Treants should start attacking again when the Cyclone is over.

Qri also says that the bug also occurs in PvP situations when a Druid Cyclones an enemy player who is being attacked by Treants. It was found to be active in both the PTR and live realms. Blizzard is currently investigating the bug. Hopefully a fix will be rolled out soon.

Via WoW Forums (Europe)

Add a Comment

Your email address will not be published. Required fields are marked *