Bungie weekly update details Team Hardcore map changes

Bungie weekly update details Team Hardcore map changes - Image 1Think your skills are up to the recent tweaks for Halo 3‘s online play? Frankie over at Bungie Studio’s official site has recently let loose with the dev team’s weekly updates, which details the more recent Team Hardcore playlist changes. You can view the details of this matter via the full article.

Bungie weekly update details Team Hardcore map changes - Image 1

Think your skills are up to the recent tweaks for Halo 3‘s online play?  Frankie over at Bungie Studio’s official site has recently let loose with the dev team’s weekly updates, which details the more recent Team Hardcore playlist changes.

Team Hardcore, for those asking, is a revamped playlist of Halo 3‘s playing fields, being re-engineered for those who are up for a much higher difficulty bracket in their next few bouts. Keep in mind that these changes aren’t permanent. Expect them to get tweaked in case the devs spot any problems.

  • General Map Changes
    • We removed the Flare and Radar Jammer from Guardian, Last Resort and Narrows respectively (see below).
    • Changed out Maulers for other, less powerful dual wieldable weapons
    • Construct
    • Removed both Maulers from the top level.  No replacement.
    • Changed both Maulers on the bottom level to respawn time: 60 seconds.
    • Epitaph
      • Removed both Maulers, replaced them with SMGs. SMG respawn rate – 30 seconds. Two spare clips.
    • Guardian
      • Removed Maulers (3 Maulers total). No replacements
      • Removed Flare
    • Isolation
      • Changed Mauler respawn time: 60 seconds. (2 Maulers total)
      • Removed flare
    • Narrows
      • Removed one Mauler from beside the barricade.
      • Remaining Mauler centered behind the barrier. Respawn time 60 seconds.
      • Duplicated on either side.
      • Removed Radar Jammer
    • The Pit
      • Increased Mauler respawn time to 60 seconds. (4 total Maulers)
  • Other map variant changes
    • Creation of Covenant vehicle map variants (Tanks enabled in Big Team Battle. Disabled in Team Control):
      • Sandtrap
      • Valhalla
    • Team Hardcore map changes:
    • Construct
      • Low Mauler version as base
      • No other changes
    • Epitaph
      • Low Mauler version as base
      • Hammer removed
    • Guardian
      • Low Mauler version as base
      • Remove Hammer, replaced with sword on a weapon holder
      • Respawn Rate: 180 seconds
    • Isolation
      • Low Mauler variant as base
      • Shotgun respawn time: 60
      • Replaced regenerator with Bubble Shield
      • Respawn time 60
      • Two Assault Rifles – top of the base
      • 30 second respawn rate
    • Zanzibar
      • No Equipment version as base
      • However, Active Camo is there.
      • Respawn rate: 120
    • Narrows
      • Low Mauler version as base
      • Replaced Active Camo with Overshield
      • Respawn Rate: 180
      • Replaced Power Drain with Bubble Shield
      • Respawn rate:  90 seconds
      • Placed Power Drain in Radar Jammer spot
      • Respawn rate: 90 seconds
    • Snowbound
      • Maulers: Removed central one near underground area
      • Two Side Maulers: Respawn rate 90 seconds
      • Moved Beam Rifle into Shotgun spawn area
      • Shotgun: Removed
      • Replaced Active Camo with Overshield
      • Respawn time: 180 sec
      • Replaced battle rifles with carbines (2 on the low base, one above the high base)
      • Respawn rate: 30 seconds
      • Removed Spartan Laser
    • The Pit
      • Use Low Mauler variant as base
      • Replaced Regenerators with Bubble Shields
      • Valhalla
      • Replaced Regenerator with Bubble Shield
      • Respawn Rate: 60

Via Bungie

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