Capcom: graphical comparison of Super Street Fighter II Turbo HD Remix

Ken and Ryu of Street Fighter fame - Image 1Capcom‘s Super Street Fighter II Turbo HD Remix has been in development for quite a while now. While a lot of fans have been clamoring for its release, Capcom assures everyone that the wait will be worth it. In the full article, you can check out some of the interesting development stages the upcoming game has gone through as well as some of the planned features that will make it in the final version.

Graphical comparison of Ryu in Capcom's Street Fighter II Turbo HD Remix - Image 1 Graphical comparison of Ryu in Capcom's Street Fighter II Turbo HD Remix - Image 2 

If you notice how the two screenshots were rendered above, you’ll admit there are some plain differences between them which makes one stand out more than the other. The two images were taken from the original and revised key frames of Capcom‘s Super Street Fighter II Turbo HD Remix, and shows the startling changes done to make the revised version of this classic fighting game.

Capcom explained that they had to do a lot of downsizing in terms of the key frames used by Japanese art studio Udon. Based on the original art style, around 6 to 8 tones were used to animate the initial build. However, due to space constraints and other animation problems, the new shades had to be cut down to 4 tones just to fit everything in accordingly.

There was also a need to reboot the whole art pipeline and start everything from scratch. The advantages of this were seen in the new features that Capcom was able to fit into the game, as well as further refining and testing the features initially included in the upcoming title.

Just to give everyone an idea of what’s to come, Capcom gave a sneak peek at some of the features that we’ll all be seeing once the game goes live:

  • 8-man Tournament Mode. This has been especially challenging with the new netcode
  • Both Remixed and Classic music
  • Hit Box Display

The discussion ended with the file size issue discussed about the Xbox 360 and the PlayStation 3 versions of the game. Capcom explained that with development going smoothly, the developers assured everyone that all the planned features will make it onto the Xbox 360 platform thanks to the help from the people at Microsoft.

All in all, everything is looking good for this pimped up version of the classic Street Fighter title. We’ll be sure to keep our eye out for more tidbits regarding the game, so keep coming back to this spot for more updates.

Add a Comment

Your email address will not be published. Required fields are marked *