Capcom to implement Lost Planet network patch on August 30

Lost Planet network patch on August 30 - Image 1Lost Planet players who’re enjoying the 360 version of the game would do well to heed our call. We recently received an email from Capcom with details on an “extensive network update” that’ll be occurring on August 30.

According to the email, the network update they’ll be implementing will allow players to select from three different connection types when creating an online match. Players will thus be able to pick and choose the best connection type for their own environments, improving the quality of their connectivity and, hopefully, their enjoyment of the game.

Here are the three connection types, as well as some additional notes from Capcom:

Default: This is the standard setting regardless of upload speed.

Pattern A: This is more suitable when your upload speed is fast. Try this if your connection is unstable with Default. Pattern B: This is more suitable when your upload speed is slow and your connection is not stable with Default. Try this if your connection is unstable with Default.

After the update is released, you may experience some problems if you join a multiplayer match where players who have installed the patch and those who havenÂ’t are participating. The expected problems are as follows:

  • Glitches with screen text
  • The game stops progressing at certain screen.
  • Disconnection (disbanded mission, etc)

If you experience problems like these, please try signing out once and signing in again.

Expect to have some minor problems playing the online multiplayer when the patch goes up. In the meantime, you can always brush up on your skills by finishing Lost Planet’s single player campaign again on the hardest difficulty setting.

Lost Planet network patch on August 30 - Image 1Lost Planet players who’re enjoying the 360 version of the game would do well to heed our call. We recently received an email from Capcom with details on an “extensive network update” that’ll be occurring on August 30.

According to the email, the network update they’ll be implementing will allow players to select from three different connection types when creating an online match. Players will thus be able to pick and choose the best connection type for their own environments, improving the quality of their connectivity and, hopefully, their enjoyment of the game.

Here are the three connection types, as well as some additional notes from Capcom:

Default: This is the standard setting regardless of upload speed.

Pattern A: This is more suitable when your upload speed is fast. Try this if your connection is unstable with Default. Pattern B: This is more suitable when your upload speed is slow and your connection is not stable with Default. Try this if your connection is unstable with Default.

After the update is released, you may experience some problems if you join a multiplayer match where players who have installed the patch and those who havenÂ’t are participating. The expected problems are as follows:

  • Glitches with screen text
  • The game stops progressing at certain screen.
  • Disconnection (disbanded mission, etc)

If you experience problems like these, please try signing out once and signing in again.

Expect to have some minor problems playing the online multiplayer when the patch goes up. In the meantime, you can always brush up on your skills by finishing Lost Planet’s single player campaign again on the hardest difficulty setting.

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