Christmas time is too ‘crowded’, 2010 is the ‘right time’ for Heavy Rain
It’s been going around for a couple of months now, but finally we have official word on the release window of Heavy Rain being pushed to 2010 instead of late-2009. In an interview with GamesIndustry, Quantic Dream co-CEO Guillame de Fondaumiere mentioned that they’d rather not release the game in the thick of the Christmas rush.
It’s been going around for a couple of months now, but finally we have official word on the release window of Heavy Rain being pushed to 2010 instead of late-2009. In an interview with GamesIndustry, Quantic Dream co-CEO Guillame de Fondaumiere mentioned that they’d rather not release the game in the thick of the Christmas rush.
Asked on whether this 2010 release window was planned all along, he replied:
We’ve always known that we had a window to release the game, and it’s important for us to finish it the right way. We’ve got some margin either way, to some degree, but again I think there’s a responsibility, and we don’t want to deceive – so it’s important for the game to be polished up until the last minute.
And according to him, contrary to popular belief, it’s actually not a very good idea to release a new IP during the Holidays.
Also, purely from my perspective, most publishers today realize that it’s not ideal to release a new IP or a new genre just before Christmas. It’s a very crowded place to be, and certain games need more space to live their life. Everybody at working on the project, both at Quantic and Sony, believe this is the right time (referring to 2010).
That makes it one less game to look forward to this Holiday, then — but one more game to look forward to in the new year!
For the full interview, just follow the Via link below.
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Via GamesIndustry