Online multiplayer games are all the rage nowadays in a lot of different game genres. The racing scene in the videogame industry is no different, and Race Driver: GRID (Xbox 360, PS3, and PC) by Codemasters wants to have one of the best turfs in that area. The devs have recently announced that they’ll be offering a deep multiplayer side to their upcoming speedster to enhance the overall experience. All the details after the jump.
We already have an idea of what Race Driver: GRID will offer in its offline mode, so British-based developers Codemasters went out on a limb and dished out some details about the kind of action we’ll be getting when we go online. The facts look encouraging as we might see one of the deepest offerings this season in the videogame racing scene.
According to their latest press release, Codemasters will put together 12-player races in Race Driver: GRID‘s online modes. This will happen across Japan, Europe, and the US with 15 localities, 80 circuits and 32 game events.
This depth of options will be complemented nicely by the game’s car customization features, which allow players to take their creations to the arena where everyone converges in order to determine who the best of the best are.
Player skill will be measured by the standard ranking system, but fastest laps will also be noted in the leaderboards. This should provide some nice motivation to players so that they’ll be coming back again and again to top not only their rivals but themselves.
Race Driver: GRID launches in Europe on the 30th of May for the Xbox 360, PS3, and PC. A Nintendo DS version was also mentioned and is set to follow suit. By the way, the demo for the game recently went live on multiple platforms, so you might as well try it if you haven’t already.
Buy: [Race Driver: GRID (Xbox 360)]
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