Creative Director Talks About Lord of the Rings: White Council

white council at work

Creative Director for Lord of the Rings: White Council Chris Tremmel revealed in an interview that the game will be a big-open world RPG. In the game, you are most welcome to explore middle-earth at your own leisure. It’s pretty much a do-what-you-want and go- where-you-want  setup. Aside from the fighting, there will also be alternative activities for your character like fishing, crafting, resource gathering, and loads of mini games that’ll keep you busy.

The combat style will be “absolutely real-time”, and they have incorporated the stat and equipment system in the real-time system.

Tremmel also explained that the Project Gray website will now feature new message boards with categories. He also apologized for the delay on the website updates, explaining that they were primarily busy with trying to get some of the main systems of the game up and running.

While those information will certainly up the anticipation for the game, it was obvious that Tremmel wanted to divulge more, but the interviewer kept cutting him off in the middle of his answers. Too bad, we would’ve wanted to hear more features of the massive game. Well, we’re pretty sure more details will trickle in before the game hits the retail shops.

Download: [Chris Tremmel Interview – LOTR: White Council]

white council at work

Creative Director for Lord of the Rings: White Council Chris Tremmel revealed in an interview that the game will be a big-open world RPG. In the game, you are most welcome to explore middle-earth at your own leisure. It’s pretty much a do-what-you-want and go- where-you-want  setup. Aside from the fighting, there will also be alternative activities for your character like fishing, crafting, resource gathering, and loads of mini games that’ll keep you busy.

The combat style will be “absolutely real-time”, and they have incorporated the stat and equipment system in the real-time system.

Tremmel also explained that the Project Gray website will now feature new message boards with categories. He also apologized for the delay on the website updates, explaining that they were primarily busy with trying to get some of the main systems of the game up and running.

While those information will certainly up the anticipation for the game, it was obvious that Tremmel wanted to divulge more, but the interviewer kept cutting him off in the middle of his answers. Too bad, we would’ve wanted to hear more features of the massive game. Well, we’re pretty sure more details will trickle in before the game hits the retail shops.

Download: [Chris Tremmel Interview – LOTR: White Council]

Add a Comment

Your email address will not be published. Required fields are marked *