Cryptic Studios looking for new recruits

Got what it takes to join this man's army?We want you, we want you, we want you as a new recruit/In the Navy – er, in Cryptic Studios. Having to deal with a busload of heroes and villains every day sure does place pressure on a company, and with them moving on to new IP like Marvel Online “and others (they) haven’t announced yet,” they need new meat for the grinder, they tell MMORPG.com. Well, actually, they need new staff to help man these growing and new projects.

They’re looking to fill three departments: Art, Software, and Community. They don’t mind lengthy resumes that ooze with years of gaming experience, or fresh grads who’re wet behind the ears and have a sparkle in their eyes. They want people with the talent and for and the passion to make great games.

Art and Software are self-explanatory – hope your educational and hobby experiences are up to scratch. As for Community, they do the job of liaising with and talking to the gaming community – the hardcore fans of the game, the casual gamer who strolls by, a legion of pestering gaming journalists who live off their freebies… Community people will also be talking to the Art/Software people a lot, because they’re that vital link between the community and the devs.

For those who are interested: start brushing up those resumes.

Got what it takes to join this man's army?We want you, we want you, we want you as a new recruit/In the Navy – er, in Cryptic Studios. Having to deal with a busload of heroes and villains every day sure does place pressure on a company, and with them moving on to new IP like Marvel Online “and others (they) haven’t announced yet,” they need new meat for the grinder, they tell MMORPG.com. Well, actually, they need new staff to help man these growing and new projects.

They’re looking to fill three departments: Art, Software, and Community. They don’t mind lengthy resumes that ooze with years of gaming experience, or fresh grads who’re wet behind the ears and have a sparkle in their eyes. They want people with the talent and for and the passion to make great games.

Art and Software are self-explanatory – hope your educational and hobby experiences are up to scratch. As for Community, they do the job of liaising with and talking to the gaming community – the hardcore fans of the game, the casual gamer who strolls by, a legion of pestering gaming journalists who live off their freebies… Community people will also be talking to the Art/Software people a lot, because they’re that vital link between the community and the devs.

For those who are interested: start brushing up those resumes.

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