Dark Age of Camelot Producer’s Letter


A new letter has been posted on the Camelot Herald by Walt Yarbrough (Producer of Dark Age of Camelot). It outlines what the crew will be working on in the near future. Also, it looks like they have been taking players advice for the past year and will be using it wisely.

Last year, we asked you where we should put our focus. The polls, message boards, and emailed feedback all pointed to RvR Rewards, TOA Changes, and Tradeskill Improvements. In versions 1.83 and 1.84, we plan to complete the work on those top issues. As you know, Class Enhancements have always been a top request of the playerbase and will be a part of every patch.

During 1.84, weÂ’ll start another round of research for your thoughts on our next set of patch priorities. We look forward to hearing from you.

Click the jump to read the rest.


A new letter has been posted on the Camelot Herald by Walt Yarbrough (Producer of Dark Age of Camelot). It outlines what the crew will be working on in the near future. Also, it looks like they have been taking players advice for the past year and will be using it wisely.

Last year, we asked you where we should put our focus. The polls, message boards, and emailed feedback all pointed to RvR Rewards, TOA Changes, and Tradeskill Improvements. In versions 1.83 and 1.84, we plan to complete the work on those top issues. As you know, Class Enhancements have always been a top request of the playerbase and will be a part of every patch.

During 1.84, weÂ’ll start another round of research for your thoughts on our next set of patch priorities. We look forward to hearing from you.

Click the jump to read the rest.

In addition to hundreds of normal fixes and enhancements, we will deliver the following in 1.83:

Hybrid Enhancements: We are looking at three hybrids for this version – the Valkyrie, the Paladin and the Valewalker.  As with our last two patches, our goal is to give each of these classes enhancements to their current abilities. We are also introducing new abilities to make them more desirable in RvR combat.

Healing Enhancements: We are looking at the Cleric, Healer and Druid with an eye towards overall improvement, but especially their heal spells and underperforming spec lines. Here, we are trying to extend the length of RVR battles. We are also trying to enhance the archetypeÂ’s utility beyond simple healing/buffing.

Art Upgrades and Underwater areas: To ensure that Camelot remains the most visually beautiful MMO on the market, our artists have been hard at work revamping more than sixty structures in the game. Our content team will also be adding underwater adventuring in MidgardÂ’s homeland, and look forward to deploying the same to Hibernia and Albion in future versions. Finally, we have redesigned the Leirvik Battleground.

IÂ’d like to also take this opportunity to thank the Camelot team for their continued hard work and dedication to this game. But as always, we especially thank you, our customers, for your continued support which makes all of this possible.

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