Deep Labyrinth Gets Stinging Review

1up.com has published a review on the DS game Deep Labyrinth. And it ain’t exactly raving.

According to the review, Deep Labyrinth is a game “conflicted at the genetic level, a DS port of a 3D cell-phone adventure”. Shaping this conclusion is the claim that the control scheme is amazingly horrible, and the graphics are mediocre at best. And this is supposed to be a game that includes Masato Kato of Chrono Cross/Xenogears and Yasunori Mitsuda (for soundtrack) in the production’s creatives list!

Okay, so the musical score is gorgeous. That much, the review had to concede. But as for the story, well, it leaves little to the imagination, at least as far as the second scenario is concerned.

Targeted as one of the problems of the first scenario of Deep Labyrinth is that it was supposedly newly-added to appeal to the DS demographic, which, as indicated by developer Interactive Brains’ focus test, consisted of 8-year olds. Meanwhile, the original scenario was “unbelievably boring for the first hour or so“.

But the review wasn’t all jeers for Deep Labyrinth. It later goes on to say that the game eventually picks up its pace, and redeems itself with the monster-filled underground mazes, hidden pathways, and of course, heaps of cool treasures. If only it didn’t take so long to get to that cool part of the game…

So, in all, Deep Labyrinth was not rated as an all-star in this review. But everything is still a matter of choice…and that means you’re still free to try the game out for yourself, especially if you tend to go for treasure-huntings on the go.

Click “Read” for more of the review.

deep labyrinth

1up.com has published a review on the DS game Deep Labyrinth. And it ain’t exactly raving.

According to the review, Deep Labyrinth is a game “conflicted at the genetic level, a DS port of a 3D cell-phone adventure”. Shaping this conclusion is the claim that the control scheme is amazingly horrible, and the graphics are mediocre at best. And this is supposed to be a game that includes Masato Kato of Chrono Cross/Xenogears and Yasunori Mitsuda (for soundtrack) in the production’s creatives list!

Okay, so the musical score is gorgeous. That much, the review had to concede. But as for the story, well, it leaves little to the imagination, at least as far as the second scenario is concerned.

Targeted as one of the problems of the first scenario of Deep Labyrinth is that it was supposedly newly-added to appeal to the DS demographic, which, as indicated by developer Interactive Brains’ focus test, consisted of 8-year olds. Meanwhile, the original scenario was “unbelievably boring for the first hour or so“.

But the review wasn’t all jeers for Deep Labyrinth. It later goes on to say that the game eventually picks up its pace, and redeems itself with the monster-filled underground mazes, hidden pathways, and of course, heaps of cool treasures. If only it didn’t take so long to get to that cool part of the game…

So, in all, Deep Labyrinth was not rated as an all-star in this review. But everything is still a matter of choice…and that means you’re still free to try the game out for yourself, especially if you tend to go for treasure-huntings on the go.

Click “Read” for more of the review.

deep labyrinth

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