Densha de Go goes to Famitsu

What’s in a name? This time it’s a train, and it’s choo-chooing its way to the Wii. Densha de Go is the game I’m pertaining to, and it sure has a helluva long name: Densha de Go! Shinkansen ’06: Sanyou Shinkansen Hen. Now, there are certain ways to take a shortcut to this really long game title, such as Densha de Wii or simply, Densha de Go, so take your pick.

Now, although thinking of game nicknames is fun, you’re probably more busy wondering what this game’s about. Well, basically Densha de Go is a “train game.” Players get virtual access to the Shinkansen, the famous bullet train, and operate it to and from Shin Osaka, Fukuyama, and Hiroshima. We heard that shaking the Wiimote adjusts speed, while pointing it to the background will supposedly unlock hidden characters. There’s a kid-friendly mode for those who want to take it slow, while the Free Run Mode requires managerial skills and real time tables. Hmmm… I wonder where the freedom part comes in that mode…

Anyway, this Taito game is expected in Japan around February. Although train simulation isn’t everyone’s cup of tea, who knows? This may be a hit in Japan, just like its “non-gaming” DS predecessor, Brain Age As of now, details about this title are still scarce, but we’ll sure give you a heads-up once we got our hands on them. Meanwhile, check the Famitsu scans we have for you below:

Famitsu scans - Image 1 Famitsu scans - Image 2

What’s in a name? This time it’s a train, and it’s choo-chooing its way to the Wii. Densha de Go is the game I’m pertaining to, and it sure has a helluva long name: Densha de Go! Shinkansen ’06: Sanyou Shinkansen Hen. Now, there are certain ways to take a shortcut to this really long game title, such as Densha de Wii or simply, Densha de Go, so take your pick.

Now, although thinking of game nicknames is fun, you’re probably more busy wondering what this game’s about. Well, basically Densha de Go is a “train game.” Players get virtual access to the Shinkansen, the famous bullet train, and operate it to and from Shin Osaka, Fukuyama, and Hiroshima. We heard that shaking the Wiimote adjusts speed, while pointing it to the background will supposedly unlock hidden characters. There’s a kid-friendly mode for those who want to take it slow, while the Free Run Mode requires managerial skills and real time tables. Hmmm… I wonder where the freedom part comes in that mode…

Anyway, this Taito game is expected in Japan around February. Although train simulation isn’t everyone’s cup of tea, who knows? This may be a hit in Japan, just like its “non-gaming” DS predecessor, Brain Age As of now, details about this title are still scarce, but we’ll sure give you a heads-up once we got our hands on them. Meanwhile, check the Famitsu scans we have for you below:

Famitsu scans - Image 1 Famitsu scans - Image 2

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