Dev Ray Nakazato talks Lost Odyssey

Lost Odyssey - Image 1Some of the big guys behind Final Fantasy are now working hard to deliver another epic RPG, Lost Odyssey, under Microsoft‘s banner. Development studio Mystwalker, spearheaded by Final Fantasy creator Hironobu Sakaguchi, have been keeping the title under wraps. Ray Nakazato, president of Feelplus that aids Mystwalker in the coding side of things, spilled the beans to reveal some info on the upcoming Xbox 360 blockbuster.

While the game looks undeniably mind-blowing, the devs seem to make it a point that Lost Odyssey will stick to the roots of traditional RPGs. The story will be linear with only one single ending but plenty of side quests will be available, said Nakazato.

As some of us already know, the main protagonist, Caim, is an immortal who’s been alive for 1,000 years. The game’s story will only be a brief portion of his life, but players will be able to see his past through many short dreams.

Immortals obviously don’t die. Characters who drop to zero hit points will only fall down but will recover in a few turns. Game over will only happen if the entire party goes down, Nakazato added.

So far, we’ve seen that the game has a very western feel despite being a JRPG at heart. According to Nakazato, we can credit this to Lost Odyssey‘s Hollywood-calibre visual director and Microsoft’s support for multi-lingual production. That isn’t to say that the game will look too American, because some FF concept artists are behind the lines.

We are yet to find out who’ll be the voices to bring the game to life, but we can expect the best quality from professional voice actors.  More info on the game should surface leading to its release later this year. We’ll keep you posted, so watch this space!

Via IGN

Lost Odyssey - Image 1Some of the big guys behind Final Fantasy are now working hard to deliver another epic RPG, Lost Odyssey, under Microsoft‘s banner. Development studio Mystwalker, spearheaded by Final Fantasy creator Hironobu Sakaguchi, have been keeping the title under wraps. Ray Nakazato, president of Feelplus that aids Mystwalker in the coding side of things, spilled the beans to reveal some info on the upcoming Xbox 360 blockbuster.

While the game looks undeniably mind-blowing, the devs seem to make it a point that Lost Odyssey will stick to the roots of traditional RPGs. The story will be linear with only one single ending but plenty of side quests will be available, said Nakazato.

As some of us already know, the main protagonist, Caim, is an immortal who’s been alive for 1,000 years. The game’s story will only be a brief portion of his life, but players will be able to see his past through many short dreams.

Immortals obviously don’t die. Characters who drop to zero hit points will only fall down but will recover in a few turns. Game over will only happen if the entire party goes down, Nakazato added.

So far, we’ve seen that the game has a very western feel despite being a JRPG at heart. According to Nakazato, we can credit this to Lost Odyssey‘s Hollywood-calibre visual director and Microsoft’s support for multi-lingual production. That isn’t to say that the game will look too American, because some FF concept artists are behind the lines.

We are yet to find out who’ll be the voices to bring the game to life, but we can expect the best quality from professional voice actors.  More info on the game should surface leading to its release later this year. We’ll keep you posted, so watch this space!

Via IGN

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