Develop Industry Excellence Awards concludes and the awards go to…

Victoly!! - Image 1Develop Magazine’s Industry Excellence Awards broke records after gathering 500 games industry executives last night. Among them, 17 different companies and individuals claimed the 18 awards over 15 categories.

A panel of industry experts voted for the best in different categories to reward various creative achievements in game development – from visual arts to innovation. The diversity of the list gives us nothing but a positive outlook, and assurance that the market won’t run out of good games if these guys are around.

Here’s the list of winners that deserve our cheers:

  • New Console IP – MotorStorm (Evolution/SCEE External Development)
  • New Handheld IP – Crush (Zoe Mode)
  • Best Use of a License – Lego Star Wars II (Traveller’s Tales)
  • Visual Arts – Rare (for Viva Piñata)
  • Audio Accomplishment – FreeStyle (for B-Boy)
  • Publishing Hero – Sega
  • Innovation – Real Time Worlds (for Crackdown)
  • Tools Provider – Havok
  • Best Use of Online – Eden Studios (for Test Drive Unlimited)
  • Services & Outsourcing – Babel Media
  • Recruitment Company – Datascope
  • New UK Studio – Realtime Worlds
  • Handheld Studio – Rockstar Leeds
  • Business Development – Blitz
  • Independent Developer – Traveller’s Tales
  • In-house Developer – Ubisoft France
  • Development Legend – Ian Hetherington
  • Grand Prix – Sony

We’re not sure about the exact criteria, but a good guess would say Sega earned the “Publishing Hero” award for having plenty of titles in all flavors under its belt. With Rockstar Leeds’ big games in its arsenal (GTA: Liberty City/Vice City Stories), it’s no surprise why the company is branded the best “Handheld Studio.”

Sony’s Grand Prix Award is due to 12 months of extensive support for internal and external developers to create cutting edge next-gen games.

Victoly!! - Image 1Develop Magazine’s Industry Excellence Awards broke records after gathering 500 games industry executives last night. Among them, 17 different companies and individuals claimed the 18 awards over 15 categories.

A panel of industry experts voted for the best in different categories to reward various creative achievements in game development – from visual arts to innovation. The diversity of the list gives us nothing but a positive outlook, and assurance that the market won’t run out of good games if these guys are around.

Here’s the list of winners that deserve our cheers:

  • New Console IP – MotorStorm (Evolution/SCEE External Development)
  • New Handheld IP – Crush (Zoe Mode)
  • Best Use of a License – Lego Star Wars II (Traveller’s Tales)
  • Visual Arts – Rare (for Viva Piñata)
  • Audio Accomplishment – FreeStyle (for B-Boy)
  • Publishing Hero – Sega
  • Innovation – Real Time Worlds (for Crackdown)
  • Tools Provider – Havok
  • Best Use of Online – Eden Studios (for Test Drive Unlimited)
  • Services & Outsourcing – Babel Media
  • Recruitment Company – Datascope
  • New UK Studio – Realtime Worlds
  • Handheld Studio – Rockstar Leeds
  • Business Development – Blitz
  • Independent Developer – Traveller’s Tales
  • In-house Developer – Ubisoft France
  • Development Legend – Ian Hetherington
  • Grand Prix – Sony

We’re not sure about the exact criteria, but a good guess would say Sega earned the “Publishing Hero” award for having plenty of titles in all flavors under its belt. With Rockstar Leeds’ big games in its arsenal (GTA: Liberty City/Vice City Stories), it’s no surprise why the company is branded the best “Handheld Studio.”

Sony’s Grand Prix Award is due to 12 months of extensive support for internal and external developers to create cutting edge next-gen games.

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