Earthworm Jim designer believes Battlefield Heroes will be a phenomenon

Perry - Image 1Famous for creating beloved videogame software like Earthworm Jim, MDK and Messiah, designer, David Perry now busies himself with offloading seemingly arbitrary diatribes and opinions about the state of videogames. All this in between farting out the occasional crappy, free to play MMO, and carefully combing that immaculately coiffed do of his.

But… he does think EA’s upcoming free to play online shooter, Battlefield Heroes is going to be a “phenomenon”. Read on to find out why.

Perry - Image 1Famous for creating beloved videogame software like Earthworm Jim, MDK and Messiah, designer, David Perry now busies himself with offloading seemingly arbitrary diatribes and opinions about the state of videogames. All this in between farting out the occasional crappy, free to play MMO, and carefully combing that immaculately coiffed do of his.

But… he does think EA’s upcoming free to play online shooter, Battlefield Heroes is going to be a “phenomenon”. Here’s why:


“It’s a whole different world you enter when you get into free-to-play, it’s like the industry that we’ve all been missing and the second thing we’ve been missing is the idea of letting people pay what they want,” he said.

“I’ve made so many games and we never, ever had the idea that people would pay more than the price of the game for the game, no one would pay over USD 60 if it’s a USD 60 game. On our 2Moons game you’ve got people that spend USD 3000 happily, and if we had more stuff for them to buy they would buy it.”

“Could you imagine if you were to take Halo and offer it free-to-play? How much money do you think some people would spend on Halo if they had a huge array of items that they could buy? I recon there’s a cap out at about USD 10,000. When you think about it, the most we ask for is USD 60 and when you get those people spending a lot of money it brings the average up. On Acclaim Games right now we average USD 75 per person.”


Perry also mentioned the simple fact that a massive publisher like EA turning to the free to play model was pretty significant in itself. EA believing enough in the model to piss off its retail partners with a free to play game definitely goes a long way towards validating the mode .

Do you really want a micro transaction driven Halo game though? What if it was free to download and play? Is the Battlefield franchise big enough to spearhead the charge?

Whaddaya know, he did have something interesting to say!


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Via GamesIndustry.biz

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