Explosive Gas Source Code Released

Boom-ba-da-boom!Remember the NDSHB competition around a month ago? Explosive Gas got the top prize, right? And we all had fun because the game was such a riot with the WiFi fun and all. Ah. Well. Listen up then.

Homebrew developer JimmyL has been kind enough to release the source code of his award-winning game. Uh-huh. He says that he’s always wanted to fix it up, but he’s been quite busy, so he hasn’t had much time to work on the game. He hopes that by releasing it, some DS homebrewer might either take it up and develop it to higher versions, or maybe use parts of the code for other games. Wow. For someone who developed a fired-up, “burn everyone else” sort of game, he’s actually a very kind soul!

Anyways, the source code is of the originally released version (v0.2) and is available in his website. As of now, he doesn’t want other websites redistributing it, so, we’ll respect him for his decision. As soon as he gives a go signal, we’ll have it here for you – though he says he needs to “package it up properly.”

But, before you get all clickety-click-click with the links, please be advised of JimmyL’s own words:

“The art contained in the package is owned by Louis Dozois, and cannot be used without his permission. The music and sound effects are owned by Mike Keogh, and cannot be used without his permission. And lastly, the code is owned by me, and can be used however you like, but if you plan on using it for any commercial purpose, you should really find a new day job.”

Via A Touch of War

Boom-ba-da-boom!Remember the NDSHB competition around a month ago? Explosive Gas got the top prize, right? And we all had fun because the game was such a riot with the WiFi fun and all. Ah. Well. Listen up then.

Homebrew developer JimmyL has been kind enough to release the source code of his award-winning game. Uh-huh. He says that he’s always wanted to fix it up, but he’s been quite busy, so he hasn’t had much time to work on the game. He hopes that by releasing it, some DS homebrewer might either take it up and develop it to higher versions, or maybe use parts of the code for other games. Wow. For someone who developed a fired-up, “burn everyone else” sort of game, he’s actually a very kind soul!

Anyways, the source code is of the originally released version (v0.2) and is available in his website. As of now, he doesn’t want other websites redistributing it, so, we’ll respect him for his decision. As soon as he gives a go signal, we’ll have it here for you – though he says he needs to “package it up properly.”

But, before you get all clickety-click-click with the links, please be advised of JimmyL’s own words:

“The art contained in the package is owned by Louis Dozois, and cannot be used without his permission. The music and sound effects are owned by Mike Keogh, and cannot be used without his permission. And lastly, the code is owned by me, and can be used however you like, but if you plan on using it for any commercial purpose, you should really find a new day job.”

Via A Touch of War

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